Palaiogos
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Posts
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Joined
Posts posted by Palaiogos
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Is there a way to increase the unit cap?
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How about a bonus modifier which makes everything cheaper in terms of metal for forges?
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Where did you get the sound effects lmao?
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How about switching weapons?
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Wait, I thought CCBYNC can't be sold?
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I still don’t understand why people don’t like the farms around CC. It has been a stable for basically every RTS game.
What needs to be done is more bonuses the more stuff you control. Like getting a bonus’s to gathering if you are in own territory. Territorial expansion takes too long.
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Will we see France and England too?
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How many factions will there be?
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I have a lot of friends in the Philippines (originally from there), so maybe I could help.
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I mean, isn't most of 0 AD built from the ground-up? I mean, don't we create all of the art that we use, or use things that are free use/uncopyrighted?
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You better credit Microsoft with that Warchief's Expansion Pack Art :)!
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So reddit.com/r/0ad isn't offical?
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This is I think the place to put this topic, but I'm asking this question because many of the other gaming communities below 10,000 members have a discord on reddit. I am wondering if someone could create something like this. Thanks!
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Aw, I was about to post this!
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In my experience AoE 2’s just rushes. Basically, stop the first rush, gain map control, and you win the game.
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Wasn’t one of the complaints the fact that there weren’t any counters? If we go and re-implement unit boni, then the problem is solved. I never understood why people didn’t didn’t like hard counters.
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I would love to pitch in and get one of the orchestras that I play at to go and see whether or not we could record it live.
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If I recall correctly, Spring Engine (which is what Zero-K, and Spring 1944 run on) doesn't work that well with melee.
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I mean, how Byzantine Skutatoi should be better than the Fyrd spearmen of the Anglo-Saxons. Like, are there any noticeable differences between the base units of the different civilisations?
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Does Millenium AD implement the mechanic where the base soldiers of each faction are slightly different? For example, in vanilla 0 AD Spartans have the best base spearmen of all of the factions.
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Is there any mod which has guns in it? I would like to see whether or not the ballistics physics of 0 AD could be used for something like Rise of Nations: Extended Edition, except with some more features. Also, could you make tanks in 0 AD, and are there examples of mods which have things with fast moving projectiles like guns/cannons?
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While there are Anglo-Saxons, are there going to be Normans? Although, they could be mercenaries, or a reform so that the Anglo-Saxons could transform themselves into England.
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Why is it called Ken Wood?
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Xanthippos, for the Spartan general who helped the Carthaginians. Maybe we're going to have an improved Sparta/Carthage?
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[WIP] "Grand Strategy" Campaign - A25 mod
in Game Modification
Posted
In this case. It's always 300. Regularly, you can change it to 500 or unlimited in settings, but there aren't any settings