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Posts posted by wowgetoffyourcellphone
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I'd be throwing the ban hammer like Thor in Ragnarok if I had the power.
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11 hours ago, abian said:
It took me a while to see it, yes. xD
g_SimState.players[...].phase should be "empire", which should be listed that way in simulation/components/GuiInterface.js' GetSimulationState...
if (cmpTechnologyManager) { if (cmpTechnologyManager.IsTechnologyResearched("phase_city")) phase = "city"; else if (cmpTechnologyManager.IsTechnologyResearched("phase_town")) phase = "town"; else if (cmpTechnologyManager.IsTechnologyResearched("phase_village")) phase = "village"; }
Works. Thank you!
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6 hours ago, abian said:
It took me a while to see it, yes. xD
g_SimState.players[...].phase should be "empire", which should be listed that way in simulation/components/GuiInterface.js' GetSimulationState...
if (cmpTechnologyManager) { if (cmpTechnologyManager.IsTechnologyResearched("phase_city")) phase = "city"; else if (cmpTechnologyManager.IsTechnologyResearched("phase_town")) phase = "town"; else if (cmpTechnologyManager.IsTechnologyResearched("phase_village")) phase = "village"; }
Thank you. This looks like it'll be the solution.
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Greek Theater 4k
Spoiler
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Could I ask for or suggest an extension?
It would be nice to be able to have multiple images for a tip. For instance, in a tip about Wonders it would be nice to be able to show nice clear images of a bunch of individual wonders rather than packing a bunch of them into one screenshot. In these minor mockup, you see a little 1/2 or 2/2 with arrows to let you cycle through the images for the tip. We wouldn't do this for every tip, but to have that ability would be very nice.
Would could allow this by letting us use underscores at the end of the image file name. So, wonders_1.png, wonders_2.png, etc.
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15 minutes ago, Ultimate Aurelian said:
For the Cimbri i think they could have champion sword cavalry instead; with long swords (Gaul swords could be reused), armor and white shields.
Agree.
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On 28/10/2024 at 6:20 PM, Lion.Kanzen said:
"Gada Warrior ignores armor..."
Interesting.
Yeah, basically the "Yoddha" from 0 A.D.
The "ignoring armor" thing is called "epic damage" in AOM:Retold I think. Not sure what to think about it or if it would be useful for 0 A.D.
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It would be cool to depict this era for the Romans. I've long maintained that we could have several "Roman" factions and do interesting things with them.
- Regal Romans
- Republican Romans
- Triumvirate Romans
- Principate Romans
- Dominate Romans
You could have a cool Random/Romans group in the civ selection drop down (in match setup) to randomly choose a Roman faction era for you.
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8 minutes ago, Ultimate Aurelian said:
So perhaps the Cimbrian faction could have archer infantry as well.
That's a stretch. Looks like they were one of the few cultures where the bow was not a common weapon of war.
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Working on new Tip images:
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Han Wonder (4k)
Spoiler
Gallic Wonder (4k)
Spoiler
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Hi, @abian. Do you know how I can add the 4th phase of DE for this feature?
I've already place this icon in the \art\textures\ui\session\ folder, but it doesn't show up in the UI when the player reaches 4th phase.
(it's here, it's just transparent with white stripes, so you can't see it in front of the white forum background, lol):
Spoiler
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The founding of Syracuse could be your topic.
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53 minutes ago, Genava55 said:
- When the Cimbri fled, their women once again fought against the fleeing men of their own kind.
Female Citizens could have a weakish Armor aura for soldiers.
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52 minutes ago, Genava55 said:
- The first ranks of the infantry was attached with iron chains to maintain more order and cohesiveness.
This could be a cool special tech.
"Iron Fetters"
- Infantry +1 hack armor, but -10% speed.
40 minutes ago, Genava55 said:
I'm with @real_tabasco_sauce, let's make something based on this for the emblem.
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16 hours ago, Lion.Kanzen said:
We decided to call them Germans instead of Cimbri because there are 4 different tribes represented within the faction, some of them just as powerful as the Cimbri, so it made more sense to call them Germans. The Gauls aren't called "Arverni," for example. Anyway, it's not perfect, but that's the basis of the decision. If we add more Germanic factions in the future (like Goths or Suebians), we can alter the name.
16 hours ago, Lion.Kanzen said:The faction emblem.
It can be changed. Everything can change based on feedback.
10 hours ago, Genava55 said:Why the ÆGISHJÁLMR for the emblem?
Because it's cool and easy. Open to suggestions.
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Coop is pretty fun. Played it back in the day on Age of Empires.
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22 hours ago, Genava55 said:
Chronicles: Battle for Greece is kind of like how I envisioned the entirety of the 0 A.D. franchise.
0 A.D. Empires Ascendant (500-ish B.C. to 1 B.C.)
then
0 A.D. Empires Besieged (AD 1 to AD 500-ish)
then
0 A.D. Kingdoms Reign (AD 600-ish to AD 1200-ish)
then we go back
0 A.D. Golden Age (1500 B.C. to 600-ish B.C.)
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The current treasure gathering restriction for boats limiting it to only Merchant Ships is a legacy from time before the inclusion of the trading feature. It basically gave them a function in-game while trading was being developed. There's no "logical" reason other ships can't gather treasures other than this.
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19 minutes ago, Lion.Kanzen said:
The problem with VO , you will need multi language.
That's a challenge, for sure, but not insurmountable.
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In AOM, there's a special death sound Arkantos makes @0:14
Then a V.O. says to everyone:
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12 hours ago, Lion.Kanzen said:
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We need a better tooltip for the Obstructors. Something like, "<Building> cannot be placed on this terrain."
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On 15/10/2024 at 9:38 PM, Lion.Kanzen said:
Hippeus!? An Hoplite unit called hippeus!?
https://www.wikiwand.com/en/articles/Hippeis#Early_formation
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Your 0 A.D. Screenshots
in General Discussion
Posted
Actually yeah. If you'd be willing to retop it and reduce its triangle count by about half that would be awesome.