Jump to content

Skhorn

Community Members
  • Posts

    335
  • Joined

  • Last visited

  • Days Won

    10

Posts posted by Skhorn

  1. 2 hours ago, sphyrth said:

    I'd name it Thermopylae simply for the factions. The problem is that I don't even know what the true historical map of Thermopylae looked like.

    Edit: scratch that. I actually meant Marathon. X-P

    Well, neither the city or the map are based in some historical siege :P, but it may work Marathon or any other greek city for an hypothetically scenario

  2. screenshot0460.png
    This map is already playable, 1 vs 2. Athens vs Persians. It's a normal size map, tried no to add to much eyecandy stuff.

     

    There is still something left, as the background, some advices and additions on units and buildings, making some walls untargetable, plus more stuff. Units can walk on 'walls' (But those are just elevated terrain with walls in both sides, but they work!). As soon as i finished the entire 'agenda' of the map i will make the respective post.

    Units on 'walls'

    Spoiler

    screenshot0453.pngscreenshot0454.pngscreenshot0455.pngscreenshot0456.pngscreenshot0457.png

    For now, if someone wants to give any advice, opinion, wants to play it or erase it, just leave a comment. Im not good at balancing

    The map

    Spoiler

    screenshot0461.png

     

    Defend/Take?

    screenshot0462.pngscreenshot0463.png

    As for the name of the map, i gladly receive suggestions. 

    Siege.zip

    • Like 6
  3. 12 minutes ago, Palaxin said:

    @Lion.Kanzen Perhaps you can tell @soloooy0 that he should avoid posting literally the same in two threads (see Siege Weapons Many Changes Ahead) and write in English? If he is not comfortable writing in English, I suggest to add at least a machine translation to the Spanish version.

    Neither in spanish seems to be understandable, at least i dont understand most of what he says

    • Like 2
  4. Perhaps, There could be only a civ center, buildings around it can be upgraded in each phase. If you want to have more territory you should build a "sub-civ center", but those building inside the territory of the "sub civ center" wont get the upgraded in buildings, those will be like settlements or little towns.

  5. 1 minute ago, Lion.Kanzen said:

    Yeah , that is better,  sorry sometimes I take pills and need to sleep or give great drowsiness.

    so I forgot the name of that thing, canopy? Sunshade?

     

    This is what google traductor translate it: awning, canopy, blind, sunshade, hood, sunblind, para toldo, pero para ser sincero npi que se llamaba asi :P

  6. 23 hours ago, wowgetoffyourcellphone said:

    part of problem is that default blank map start the terrain too high and the skybox does not reflect nicely. I modded the default starting map to have a lower base terrain height.

    _default.xml

    It would be nice if that could be changed in atlas

     

    This is with a water type "clap" - @wraitii

    Spoiler

    screenshot0435.png

    Type 'ocean'

    Spoiler

    screenshot0436.png

    Captura.JPG

    I really don't see to much change only the waves, but i'm agree with @vladislavbelov the refractions of colors aren't too realistic

     

  7. 1 hour ago, wraitii said:

    Are you running the water on highest settings?

    I think not all.
     

    waterugly=false; Force usage of the fixed pipeline water. This is faster, but really, really ugly.
    waterfancyeffects = false
    waterrealdepth = true
    waterrefraction = true
    waterreflection = true
    shadowsonwater = false

     

×
×
  • Create New...