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Nolanjoker

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Posts posted by Nolanjoker

  1. Yeah I need female garrison at first, then city soldiers garrison in towers to protect civic center, you think the civic center can support a Ai attack in hard with outnumbering troops, and over numbering enemies, the towers can attack, but if enemy destroy first all my buildings a can't train new soldiers, and if I try to ungarrison the enemy kills instantly my soldiers, I'm talking about a first engage or a repetitive engagement in first seconds when I research second phase, what the problem?

    the problem is I was researched thst phase when I have 1000 and 1000 wood I can expect have a big stockpile after that. And if kill all my females is hard to do recovery food again, this feature is effective for a early gameplay or when you are losing and you try to survive. So I need my defenses at maximum to survive a big rush and try to make a strategy to counterattack. When I see in map that big mass of soldiers is hard to think where are your females and where are your soldiers, I know about alt+ mouse click. But is not time to think.

    Why I want garrison soldiers in civic centre, maybe cavalry units to gain some attack bonus. May be garrison in outpost as a bait to enemy Ai. All know if you lost your single CC, you lost the game. Some times a dock can save you, but is not a great hope, many times is luck. First I need save all females because are cheap and gathers food from farms more easily. I need protect my CC. And third protect important buildings.

  2.    

    I'd be more in favor of a "every unit garrison to the closest garrisonable building" rule. Then choosing to make female citizen work closer to temples (or build temples closer to where mostly female citizen are working) and make citizen-soldiers work closer to civ centers, towers and fortresses (or build towers and fortresses closer to where mostly citizen-soldiers are working) would be a part of your city management.

    When you click on the *alert* button, usually it's because you want your units to be protected as quickly as possible. That's why it's called an alert and that's why we make a button to automate the task. If you really want to garrison specific units in specific buildings, you should do it manually.

    If I want garrison quickly in random buildings I don't need the button. Only select all units and garrison manually. And leave the enemy destroy my towers with females inside. Is more useful click the button and wait to females use civilian building to garrison, and citizen soldiers in tower with double attack arrows, ill smash the rushers in seconds.

  3. ffor now we need solutions, if you find the game after alpha 11 The factions was celts and Hellenes. for now we dont need more work to do only ideas for gameplay. you are from Europe right?

    think the game can be Translate to other languages and Kelts are not in many of them.

  4. the faction are the full playable, sub factions are not in the game yet. Germans is the Name of the Civilization the faction must be Suebi or Alemanni, the sub Faction can be more little.

    and but we can't name it all Germans factions as Germans for example we have Goths you can't mix with Saxons.

  5. but this a game or a book of history? you know in all media you can do things that are common for most people, a question you are from France? so you want name Celt to the Gauls and Britons name Celts islanders.

    Think about player in all World, if we call Celtica to Gaul and Islander Celt to other what you think can happens?

  6. for city? and Macedon, Seleucids and Ptolemies are not a single city. list the german factions think whst is best for game and think in other games like Rome Barbarian Invasion, how many faction you can put in 0 A.D with a single faction?

    the difference is for most people, all know Gauls are mostly Celts, but are know as Gauls, Alemanni are Germans too, you are saying we can do it a single faction or do it many tribes?

    if they dont are Gauls the Galatians can be named Celtatians in Asia Minor.

    Germania is other Roman name for Germania Superior and Inferior

    is for practical reasons is not for other, you want put a historic name you can name Romani to Romans and MaKedonia to Macedonia, is easy right?

    imagine this For Carthaginians and Persians, you think the Carthaginians agree to see their name latinized?

    the romans called to them Poeni or Punic in English but we dont name it Punics or Punic Empire.

  7. The slaves can have more gathering stats than a regular citizen and low HP. Now there are many ways to generate free slaves. The RTW captured units a little group of fallen units can be slaves. For example if kill 30 soldiers only 3 can be slaves. And automatically appear in your market. Other method is Conversion like priest. And finally is when are Gaia after defeats a enemy.

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  8. Stop posting about linguistic, if we do that how many factions can have? And is obviusly you forget political background they are not a single nation, in the first part all Greek speakers are split them. If you want a single faction for German you can say same for Greeks. And why every you argument about Celt and Gaulish?

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