egel
-
Posts
47 -
Joined
-
Last visited
Posts posted by egel
-
-
AoE3H. I was not big on AoM, as you know, Mythos. I popped up there occasionally to get downloaded scenarios, maps, and scenario making advice. I said little and read alot though. But it was when I encoutered you in the AoE3HG future games thread, before I signed up to AoA, and I was bored.Wow, I seem to have steered a lot of you to this project. lawl. It's good to know someone actually clicked the link in my signature! Where at? AOE3H? AOMH? biggrin.gif -
Sounds good. Dialup sucks.
-
6 months or so ago from chatting to Mythos about the Age of Antiquity project we're working on.
-
Mmm good article. Very interesting.
-
Land transports? wtf? Elephants are OK, but what else???? Besides, unless you're Legolas, falling off a rampaging elephant is going to waste you. You'd be as good as dead anyway, even if the elephant didn't get you.
-
Sweet article.
-
Yeah I agree Mythos. That would be good eh.
This is a great article. I love it. I must contact Shogun about the boats and see if he knows what they were called for the Antiquity project.
-
Sweeeeet! I love it Mythos. Looks GOOD. Dude, btw I still can't post on HG for some reason, and I'm studying anyway. Excuse off-topic-ness.
-
Mythos, could whoever made the engine/ whoever among you is best at this pretty much pull apart the engine and turn it into a previewer effectivley? Like totally change it so that it's nothing like the original, and you can just look at your texture and models and make them move around?. I don't know if this is possible, but it would be worth asking.
-
Yeah I know. Awesome eh. I hope they do it.
-
Yeah I can see why javelins/pilum etc. were pretty irritating on the battlefield. And why armour and shields were essential.
Kinda random tho
-
I heard that a Beta Developers packet, as such, with a few meshes, a stripped down Actor Viewer and Actor Editor and so on, so people could play around with their own textures, learn how to make them and so on, was being debated.
I say that this is a really great thing for everyone who can do this stuff and wants to play with 0AD, and those who can't, but are desperate to learn, LIKE ME!
How about everyone who's interested joins in and posts here to show that the community out here likes this and that it should be done!
-
Hey Mythos, sorry, but I can't upload anything right now (cough *modem issues* cough), I'm having to surf on another PC, my disc drive died and so did my laptop battery. I don't mean to moan or anything, but currently, I have no way of getting you my shield images that I was messing with, and I'm about to sit 7 exams, so I won't be fixing anything for a couple of weeks, along with finishing my Celtic civ design for Age of Antiquity. Till then...
-
I'm away for four days; Thanks to you I know have something to occupy myself with, so hopefully something nice when I'm back.
(The joys of laptops .)
-
Being a historian rewuires an awful lot effort too, as you will know from experience, and a different sort of ability.All jokes aside, I am a historian myself. It's just that it requires relatively little skilled when compared to the sheer amount of effort and skill it takes to do rendering, programming and the like.Anyway
Pricewise, what's Blender like? I know of 3DS from a little modding experiance with Morrowind, sadly not applicable here, but it's not cheap.Learn modelling in some 3d program compatible with 0AD format (3DS, Dnas was also speaking about Blender and I consider it better option due to price) and become modeller or texturer. -
Ok, fair enough. I realise this but anyway...Show up, keep in touch, tell friends, sign up to test when you can, download and help distribute the game when its released, or be a historian. tongue.gifOkay, so maybe not the last one. This game will be nothing without an active and faithful community. That's where you come in.
What's wrong with being a historian? If you need help in history/research, that is something I can do, and pretty well too. Some of us (e.g me) like that sort of thing.
-
So, if we're not skilled enough in any of the categories in the sign up list, but we still really want to help, and we're mediocre at everything except gameplay testing... What do we do?
-
Lookin' good! Pity about the mora, but as ES says a little too often, gameplay>realsim...
Nah, they look great.
-
This is egel, from New Zealand, saying hi.
Hi!
-
Hey Yamato. I just joined too (Mythos_Ruler's idea).
Celts: The Arverni
in Tutorials, references and art help
Posted
Yeah, nice article. Loved it.