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Posts posted by Lion.Kanzen
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you are testing the game(0.A.D)?? when you finish its very useful if you want fill my Survey to get a common Feedback Database.http://www.twitch.tv/team/ageofempires
What ever you read there is outdated.
Watch this stream videos and you will see the game.
PvP is balanced without any gear effecting stats , gear in pvp is like cloths on for appearance..
you like 0 A.D ? Customer Satisfaction Survey - Help me to Know what you expect from 0.AD. - its only for statistical purposes.
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i like you have clear. now we are most Organised than we predecessor .I was thinking the same thing-- these divisions were just for administrative organization, we would release them all together though. I just wanted to specialize everyone who was working on the mod (It's an awfully large mod), so if you are an expert in a certain civilization, or are really interested/committed to seeing them in the game, you can be on that "team."
We must Study the Official One Mod "The rise of The East" by Kimball
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tell to the team, now in Waiting are Ptolemies, Seleucids and....others. or we make it in own way.The Etruscans actually urbanized around 800 B.C. and were still existent until 300, making it far more relevant for them to be included in the official release.
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but must be in One Big PackHow about we split this mod into teams:
One team works on one "DLC Pack" at a time. Each DLC pack can get a new thread (or we can request a new subsection within this subforum) This way it's more organized and easier to sort through all of the research. And of course everyone can collaborate between the teams, but your team would be the DLC pack you feel that you most would like to see in the game. Here is what I'm thinking:
Africa DLC:
Egyptians (New Kingdom)
Nubians
A Sub-Saharan Kingdom (not sure yet, but maybe Kush... any ideas?)
Aegean/ European DLC:
Mycenaeans
Minoans
Hittites
Etruscans
Mesopotamian DLC:
Assyrians
Babylonians
Sumerians
(maybe Elamites?)
Canaanite DLC:
Hebrews/ Israelites
Phoenicians
Nabataeans
Any other ideas/ other civs to add?
Start with a Civ in Few Days when enought Peoplee read this post.
in Aplication form Sub Forum are people who want part of the team you try to contact some of them.
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An Empire’s Downfall: What Went Wrong with Age of Empires?
http://gamingillustr...age-of-empires/
I Enjoy reading this.
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i request for delvelopers of this Mod join us in Bronze theme Pack (Project)
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Check this. http://www.wildfireg...showtopic=15336
more reference, this is a idea propose for many before us, we can give a form.
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is a Shame some ideas don't Rise becasuse user dont give more attention or give continuity
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i agreeAlso, I was thinking, that way we can all focus on just a single aspect of the mod at a time and it makes organizing the workload a lot easier. (ex: we could all start with Aegean civs and then later move on to doing African civs)
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we need discuss with comunnity, we ae not alone XD.That sounds good! I can help do more design documents for the other civs. Just add Nabataea to the list! Maybe instead of Bronze Age civs, since Nabataea is not really Bronze Age, we could do it by location. LIke we could have Mycenaeans Minoans, and maybe Trojans or Illyrians in an Aegan DLC and Assyrians, Babylonians, and Sumerians in a Mesopotamian DLC, Phoenicians, Hebrews, and Nabataeans in a Canaanite DLC, and Egyptians, Nubians, and some other African Kingdom (Mythos Ruler had some ideas a while ago) in an Africa DLC pack. Any thoughts?
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is two ways, for Age and for Geography.Here's what I posted to the Nabataean thread... It applies more here I think:
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Thank you, we need basic only civs this 0AD not Total war Series XD.
First we Need agree with List.
Second discuss warfare gameplay( Siege Cavalry Infrantry) , buildings, Economics, Defense, weapons, Armors. Historical Context. for example 0 AD Part 1 (bc 500-1bc).
Search for similiar post and put here to linked the previous ideas.
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Thank you, im good in 2d, but need know how put my art in Buildings and into the game. other thinking i was is put this Civs with Other civs like a DLC Pack.
Ask to enrique how put color for each player, that we do for Each building. all i know is lef Channel Alpha(with Transparency) in models.
Ask or someonelse how mod existent content, know if you search in this forum "how do a mod" all post are use full. we need a Programmer.
i you must learn how texturing to Blender, when you know how Texturing i create the Textures in Photoshop.
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nice work, you are so fast.eh i'll build em anyway
I made some egyptian, persian, and mauryan columns, an aquaduct, archery target and an experimental gate lever, all just meshes though
now we need to know if team wants put them in the atlas, and obvius put textures and optimized
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and hebrews fights against Canaanites.thumbs up for Babylonians and Hebrews.
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i know, the temples, houses, market.... all are egyptianCan you do the Pharos Lighthouse for the Ptolemaic wonder? The wonder that was actually classified as a wonder from the Ptolemaic Kingdom?
@Lion: I think most, if not all Ptolemaic buildings looked more Egyptian than Greek, because the builders were mostly Egyptians themselves.
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you must chek the atlas editorYou dont need Any gear in order to Play PvP on champion mode/ranked
Everyone are in Equal ground , and gear is only cloths/appearance so your units look cool.
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i know use multiple 3d apps but its enough for now.I mostly do research and stuff like that, but I can sort of model. For now, I can only use SketchUp... when I have more time I'd like to learn Blender.
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this pic is for another post but useful for this
lordgood has finished all egyptian buildings XD
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csn be utilized for the mod bronze civilization packs.I gave Ptolemaic Egyptian architecture a shot. And yes, I'm working on the blender learning I downloaded the up to date version and everything! haha
I modeled all of the basic structures,
Civ centre
4 house variations
mill
farmstead
temple
barracks
3 defensive tower variations
walls
gate
new palisade and outpost variation for desert cultures
market
dock
and fortress
which leaves revision, remodelling and whatever special buildings we've got that we haven't already given to the Macedonians
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beatuty but neds look more macedonian.I gave Ptolemaic Egyptian architecture a shot. And yes, I'm working on the blender learning I downloaded the up to date version and everything! haha
I modeled all of the basic structures,
Civ centre
4 house variations
mill
farmstead
temple
barracks
3 defensive tower variations
walls
gate
new palisade and outpost variation for desert cultures
market
dock
and fortress
which leaves revision, remodelling and whatever special buildings we've got that we haven't already given to the Macedonians
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i upload the last Shields, sorry if repeat but last time can pass a Month and nobody know XDNOW C Type for download.
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but must be right size XD, im thinking in a mod of Macedonian but with Sphinx and Obeliske and a Egyptian Gate or Front Building like my Mack Up@Lilstewie that image is brilliant
I have some egyptian buildings, I just need to change the textures, but It's better that we focus on finishing Mauryans first (references and images can be posted of course)
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but the Temples its a place to safe and local Morale(thiers goods) its important for Civic Pride same Wonders.
Barrack must be gain some for Capturing.. Metal?
, and must be Special Building that be Capturable, building other structure in one space, of that building
Many of you speak about Space for Civic Centre like AOM wheere put your Town Center over settlement.
that are called or we called that way : "Capture Gaia Buildig".
In AOE III and Warcraft III if you defeat Guardian can hold a Building, if can stay close.
Programmers, Modelers, Designers, etc... Needed!
in Applications and Contributions
Posted · Edited by Lion.Kanzen
For now Focussed in Bronze Age, After Mesoamerican Mod Pack, Later Ancient civs like (Elam, Akkad, Sumer etc), Kimball and his team are working in Far Asians.