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Posts
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Posts posted by Lion.Kanzen
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Se ve increíble Trompetin!
Now we just need to add the triggers(menu) to the editor, Community-made single player content is needed.
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Ghost is nice word especially for northern Europe.
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https://en.m.wikipedia.org/wiki/Psyche_(psychology)
Another synonymous word is Psyche.
The basic meaning of the Greek word ψυχή (psyche) was "life".[3] Although unsupported, some have claimed it is derived from the verb ψύχω (psycho, "to blow").[4] Derived meanings included "spirit", "soul", "ghost", and ultimately "self" in the sense of "conscious personality" or "psyche".
In Book VI of Virgil's Aeneid, the hero, Aeneas, travels to the underworld to see his father. By the River Styx, he sees the souls of those not given a proper burial, forced to wait by the river until someone buries them. While down there, along with the dead, he is shown the place where the wrongly convicted reside, the fields of sorrow where those who committed suicide and now regret it reside, including Aeneas' former lover, the warriors and shades, Tartarus (where the titans and powerful non-mortal enemies of the Olympians reside) where he can hear the groans of the imprisoned, the palace of Pluto, and the fields of Elysium where the descendants of the divine and bravest heroes reside. He sees the river of forgetfulness, Lethe, which the dead must drink to forget their life and begin anew. Lastly, his father shows him all of the future heroes of Rome who will live if Aeneas fulfills his destiny in founding the city.
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1 hour ago, wowgetoffyourcellphone said:
I think generically "shade" works better here, for authentic flavor. Perhaps we could look up what each culture called the "soul", but to my English speaking ears, "soul" sounds Christianized, while "shade" sounds more pagan and more authentic to the period of the game. Now, for Gothic and Late Roman civs, "soul" (to my ears) would sound perfectly fine. YMMV.
Pneuma (πνεῦμα) is an ancient Greek word for "breath", and in a religious context for "spirit" or "soul".[1][2] It has various technical meanings for medical writers and philosophers of classical antiquity, particularly in regard to physiology, and is also used in Greek translations of ruach רוח in the Hebrew Bible, and in the Greek New Testament.
https://en.m.wikipedia.org/wiki/Afterlife
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2 hours ago, wowgetoffyourcellphone said:
I'd rather that a resigning player's units can convert to allies if they send soldiers into the area. So, like in AOE where your scout or other unit comes around an unclaimed sheep and converts automatically to the player. Similarly, we could make the resigning player's buildings easier to capture/convert for their remaining allies.
By the way we need that AoE mechanic.
I remember a video of Fork AD testing this mechanics.
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2 hours ago, wowgetoffyourcellphone said:
I'd rather that a resigning player's units can convert to allies if they send soldiers into the area. So, like in AOE where your scout or other unit comes around an unclaimed sheep and converts automatically to the player. Similarly, we could make the resigning player's buildings easier to capture/convert for their remaining allies.
Or inside a building.
Someone had already proposed getting rid of units in that way.
What worries me is the exploits and the balance.
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How much does it affect performance and in what cases?
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2 hours ago, wowgetoffyourcellphone said:
Any reason why something fundamental like this should be optional? It's like making ballistic projectile movement optional...
If it affects optimization I don't think it should be forced for now.
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37 minutes ago, wowgetoffyourcellphone said:
Yeah, a lot of the Battle for Greece units are super terribly designed. There's no way I'd buy that DLC.
It's not going to be the last DLC.
They adapted AoE I very poorly, tried to resell it as Rome DLC, and are again trying to re-adapt that failure.
Not to mention the hate they're getting from their other IPs, with the exception of AoM.
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2 hours ago, wowgetoffyourcellphone said:
Which units are they criticizing?
Recurve bowman.
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1 hour ago, Emacz said:
If anyone knows about added "fire resistance" to buildings let me know. It would make sense to me that some buildings burn easier than others!
Also I should point out I dont know much about programming or coding. I just edit text fiiles to make my changes. So if you want to see something completely new, I'm not the guy for that.
I had already proposed that.
It is not implemented yet.
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11 minutes ago, Lopess said:
Because I had asked if it was a mod, in the pre-colonial mod @Trinketos and I made random maps with these names.
https://github.com/0ADMods/pre-colonial-mod/tree/master/maps/random/rmbiome/generic/american_maps
Very odd, I haven't used the colonial mod since the first time I used it.
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25 minutes ago, Gurken Khan said:
That's "Unknown".
? Neither the words nor the bioms are German.
I just remember that it was random and it was in Spanish.
And the "?" Simbol.
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35 minutes ago, wowgetoffyourcellphone said:
Which map?
Mainland I guess.
It's that completely random map.
Incognito I think it's called in Spanish.
It's the one with a question mark.
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2 hours ago, Lopess said:
Mods?
German mod I guess.
I don't have any other ones activated.
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Age of Mythology: Retold
in Introductions & Off-Topic Discussion
Posted
https://youtu.be/ct3cKDKZGmU?si=S3_XTHX9rW87VXCt