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Showing content with the highest reputation on 2022-04-15 in all areas

  1. This is in response to this: I don't see how it is a balancing issue. Since it is in the balancing section I can't answer there which I want to regardless. So frankly, with all due respect and maybe slightly irritated by the circumstances, I say: bull. 'Captured enemy houses' are your own houses. If you doubleclick on some of your own stuff you select all of that kind. You can't 'delete enemy houses'. If you select all of your houses and delete them, tough luck; better pay attention next time what you're deleting. Those are very basic principles and I hope everyone has the mental capabilities to remember those for three months or longer.
    2 points
  2. This used to be a problem only when you were flank and your next door enemy had the same civ. Tough luck. The current behavior was introduced in a24 I think (what was the rationale?) and does more harm than good. It's customary to quickly double click and destroy captured buildings to hinder the enemy from rebuilding. And some people play with a default zoom of 300-500 to have more control of his base/units.
    2 points
  3. auxilentmoon (1536) quit the game without resigning, this took me 2 hours of my time plz give me the points and punish this guy. I am feeling a bit crazy after that stupid wolf map game. usually I don't care about people leaving after 30 minutes, but this is 2 hours commands.txt metadata.json
    2 points
  4. Some interesting similarities to 0ad things. In the video there are: buildings to build along trade routes, which heal and speed up traders. Garrisoning livestock in mills to generate food at a slow rate. Rath Chariots (can switch weapons from archer to swordsmen) elephants that are used more as rams than general battle units. Hmmmm. Tell me what you think.
    1 point
  5. I tried this idea in the mod, and I think it's not bad, at least it's more suitable than aura.
    1 point
  6. I accidentally deleted units, it taught me to pay attention to those actions. If you know about the risks and still refuse to double check I can't really relate to that. You didn't read the message, just clicked it away blindly. (But there are other hints.) Shouldn't exist? Kb/mouse? There have been discussions about extra warnings, for example when there are a lot of units to be deleted, but they have led to nothing. I suspect it wouldn't help ppl who want to blindly click away anything as quickly as possible anyway.
    1 point
  7. I'm right now in South Pacific montains in the dry south. Very near if town of Choluteca. Here is around 34 C°/94° farenheit. the heat is hellish. Choluteca is one of the hottest cities of Honduras and all of Central America as well gives the city a Tropical savanna climate (Köppen: As); The registered high temperature of the city is 46 °C (114.8 °F), and the lowest is 18 °C (64.4 °F). There isn't Mesoamerican territory but still cultural frontier. The people that live here are Chorotega descendants. Some sources list "Choluteca" as an alternative name of the people and their language, and this has caused some (for example Terrence Kaufman 2001) to speculate that they were the original inhabitants of the city of Cholula, who were displaced with the arrival of Nahua people in central Mexico. The etymology for the nomenclature "Chorotega" in this case would come from the Nahuatl language where "Cholōltēcah" means "inhabitants of Cholula", or "people who have fled". The region of southernmost Honduras known as Choluteca, along with Choluteca City, derive their names from this Nahuatl word. Choluteca was originally inhabited by Chorotega groups. Daniel Garrison Brinton argued that the name chorotega was a Nahuatl exonym meaning "people who fled" given after a defeat by Nahuan forces that split the Chorotega-Mangue people into two groups. He argued that the better nomenclature was Mangue, derived from the group’s endonym mankeme meaning "lords". Chorotega, the most powerful American Indian tribe of northwest Costa Rica at the time of the Spanish conquest. They spoke Mangue, a language of Oto-Manguean stock, and had probably migrated from a homeland in Chiapas many generations prior to the conquest, driving the aboriginal inhabitants out of their new territory. https://www.britannica.com/topic/Chorotega By The Editors of Encyclopaedia Britannica • Chorotega, the most powerful American Indian tribe of northwest Costa Rica at the time of the Spanish conquest. They spoke Mangue, a language of Oto-Manguean stock, and had probably migrated from a homeland in Chiapas many generations prior to the conquest, driving the aboriginal inhabitants out of their new territory. The Chorotega were corn farmers, had markets and a semidemocratic social structure in which chiefs were elected, and carried on frequent warfare with neighbouring peoples. They wore padded cotton armour and fought with bow and arrow and a wooden sword set with small flint knives. Religious festivals featured the South American custom of the ritual drinking bout; however, Mexican traits such as human sacrifice and self-mutilation of the ears, tongue, and genitals were also present. A pantheon of gods was worshiped in specially constructed temples. Chorotegan culture and language disappeared during the colonial period. This information is more useful to @Trinketos
    1 point
  8. Those are them lion king trees bruh (im jk tho idk what im talking about)
    1 point
  9. since all civs have rams, what if eles were made a less effective against buildings (not as good as rams, accounting for cost), but gain a small semicircle (or triangle?) of hack splash damage, not enough to 1 hit most units, but enough to do a lot of damage. I think this would further differentiate eles from rams, making them more of a "shock unit." How best to deal the damage to multiple enemies, however, is unclear.
    1 point
  10. I found some nopales (Opuntia Cacti). https://en.m.wikipedia.org/wiki/Nopal
    1 point
  11. @Duileoga thank you very much for all this!
    1 point
  12. Not great imo. Maybe a bonus against gates but thats it. They should be shock unit, not a siege unit.
    1 point
  13. Yeah, total 0AD ripoff! I see some similar ideas to what we have in the game, some we've been discussing for years, some we have dropped. I don't know how unique they've been anyway and I don't think the similarity is too striking.
    1 point
  14. Hmm I'll have to check. I don't remember seeing them. The shields are nice too. Perhaps Carthage can have Libyan Skirmishers.
    1 point
  15. That you should've linked the vid you're talking about.
    1 point
  16. I believe I committed these heads in SVN, this is a numidian head improvement
    1 point
  17. @leopard @Stan` @user1 I don't even know what the MOTD might be but I hope it's not pointing to this specific thread...
    1 point
  18. I'm traveling taking advantage of the holidays (Semana Santa). My girlfriend's family lives in the Pacific Ocean area. I have been taking photos of the Flora. This one, is measured more than 2 meters. It is a plant that is found throughout Central America and Mexico in arid zones. This one is very tall Pinus Ocaarpa. Very present in mostly of temperate forest in Central America. Younger version. Photos by me. You can use as reference and textures I let CC0 permission.
    1 point
  19. 1 point
  20. Sunday has rolled around again! Time for some cavalry charges!
    1 point
  21. For anyone who wants a laugh this week!
    1 point
  22. Hi all! I'm currently in the process of reorganizing the the unit actors and unit textures in the development (SVN) repo. Please bear with me if you're an SVN player. The rest of the changes will take perhaps the rest of this week. It'll be worth it, as the reorganization helps the art team moving forward and makes it easier to maintain assets. And as I'm going through everything I'm improving textures, actors, and adding some new things here and there. So content wise, everything will look nicer to the end user. Lastly, I'm deleting old lower resolution lower quality textures and unused textures (trust me, in the end you won't miss them). This will reduce graphics memory load. So, sit tight. My project shouldn't last much longer.
    1 point
  23. People want battles. People want formations to mean something. People want Delenda Est.
    1 point
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