The other day I was thinking in a hypothetical technology (or feature) to develop (or activate) in the market that makes each member in a team to automatically share his resources with the other members that have developed (activated) this technology (feature) too. So for example consider a team of 3 players with the following resources:
Player 1:
Wood = 1000
Food = 0
Player 2:
Wood = 0
Food = 1000
Player 3:
Wood = 1000
Food = 1000
When players 1 and 2 develop this technology (or activate this feature) they start sharing their resources so they will both have wood = 1000 and food = 1000, and now they collect and consume from the same stock of resources. If player 3 does not develop this technology then he keeps playing normally. Otherwise the whole team will have access to wood = 2000 and food = 2000.
It is in some sense similar to the "Carthograpy" (the pidgeon that makes you see what your allies see) technology but with resources.
I think this would be interesting in team games, so you don't need to "pause" your playing and send your resources to your partner when they are needed. And if this is kinda feature that you can activate/deactivate (maybe after developing some technology) you can turn it off in case your ally is wasting resources.
What do you think?