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  1. You might better notice the flaws with this strategy when you play against good human players.
    1 point
  2. Maybe you could try the fixed bundle, this worked for me.
    1 point
  3. At the "scale" of the game it's best to depict institutions rather than granular details like the relative strength of the average man and woman. So, the roles of the lower, middle, and upper classes might be ripe for depiction, while family dynamics could be best reserved for an RPG game or something similar (unless worked into the game in a very broad sense). Dunno, I haven't quite pinned down the working theory yet.
    1 point
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