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Showing content with the highest reputation on 2020-11-11 in all areas

  1. Hi all, the new terrains from DE are really fantastic - thanks to @wowgetoffyourcellphone und all you guys. The screenshots are taken from my random map "gulf of bothnia", using some new biomes. The umayyads-units are taken from milleniumad and a little bit overhauled . The structures are mostly are taken from DE (xiongnu). So, the umayyads are now "nomads" . Enjoy the pic's ... https://imgur.com/a/KYeutX3
    2 points
  2. Obstruction shapes are used by the pathfinder. (If I am not wrong, they are only squares and moving units are just points (but they add their radius - clearance - to every obstruction)). So in that current problem it is used when UnitAI places a unit "at range". Footprints are mainly used for selection rings but also, in our case, for detecting attack collision. (They can be circular or rectangular.) (Then there is a difference for attacks performed by BuildingAI and the ones performed by UnitAI.)
    2 points
  3. 1 point
  4. Another image, to make the difference even clearer range_comparison.svg: black: a structure with a footprint of 120×60 (wonders in 0 A.D. are up to 60×60) blue: range calculated from edge (proposal?), in steps of 20 red: range calculated from centre (current situation), in steps of 20
    1 point
  5. Me: JohnDoe2 Other person: auxilentmoon @user1 commands.txt
    1 point
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