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  1. Dictionaries typically tend to list only attested words (etymological dictionaries in comparitive linguistics are different) and some also give a reference for obscure terms. An example: on page 1437, LSJ gives: πολυβόλος, ον, throwing many missiles, καταπάλτης Ph.Bel.73.34. After some searching I found a digitized version of the text edition (in public domain, copyright has expired): https://archive.org/details/philonsbelopoiik00philuoft/mode/2up The relevant page and line is: Therefore the ptol_siege_polybolos_packed.xml file should have <SpecificName>Polybolos Katapaltēs</SpecificName>. As an added bonus (serendipity!), I stumbled on a 2009 article discussing the machine (@Alexandermb): https://core.ac.uk/download/pdf/55030687.pdf
    2 points
  2. @sphyrth, JC can't live without me
    2 points
  3. Many people knows that riddles66 and niub can do a host game crash. They so smart to spoken about in public lobby. I always ban they in my game. Why they arent banned from 0ad??? Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Access violation reading 0x00000000) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) crashlog.txt crashlog.dmp
    1 point
  4. Done. I edited my previous message.
    1 point
  5. well but I would let him to pay.. If he is willing to donate... why not.. Stupid is those who refuses gifts
    1 point
  6. About texturing you could reuse the current game texture until you make something better
    1 point
  7. Great! Currently the Britons have the following unit roster: And the Gauls have: Those are the files that have specific names. Could you list your recommendations as follows? [file name] ; [specific name i.e. native language] ; [generic name i.e. English equivalent in game] ; [literal meaning for future reference] ; [used language] That would make it much easier to propose, check, and review a patch. @Stan`, could you merge this specific name discussion (starting with https://wildfiregames.com/forum/index.php?/topic/25184-task-current-issues-with-celtic-units-and-guideline-for-the-next/page/6/&tab=comments#comment-390752 ) into the proper thread (https://wildfiregames.com/forum/index.php?/topic/25284-specific-name-review-units/), so it would be easier to find back in the future?
    1 point
  8. Hey @DeadTom Thanks for keeping up with it! If you have any question about the folder structure you can ask in this thread. If you need a more interactive explanation you can drop by IRC or ask me on Discord. As general rule for modelling in this kind of environment keep the number of polygons as low as possible and work a lot more with the textures. There are some general recommendations here and there. For non humans maybe you should look at our animal blendfiles, or ask @LordGood how he did it with Ponies Ascendant. Animations can be a bit tricky for beginners to get in the game and there a few steps to follow. You can find a basic tutorial on how to get things in the game here. Hope it helps. Have a nice day too, let me know if I can help.
    1 point
  9. For the city walls i made this: The base of the walls is stone, the rest is palisade and thached roof.
    1 point
  10. Hi, the civic center and the market are not finished, i made a special building for the champion units and the farmstead is the difinitive model based in old concepts. The drawings ar not made to scale, the size of the buildings i leave to you, the fortress i will make it later.
    1 point
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