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Showing content with the highest reputation on 2012-05-18 in all areas

  1. Remember, We are not die. Now we are 3 players of 0 ad on Hamachi. So COME ON ! We accept everybody and every platforms ( like Windows, Ubuntu, Linux... ) So come on at : name : 0 ad official server pass : caesar name : 0 ad official server 2 pass : caesar name : 0 ad official server 3 pass : caesar We are ready to welcome all of us !! But we have to respect a rule : When you come, you have to introduce yourself and to answer when a member say something to you If you don't respect this rule you will be exclude to the server. It's very easy to obey at this rule ! So come on guys don't be afraid !
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  2. Kassandros the name of one the most famous Diadochi (successors of Alexander) He conquers macedonia and Greece and win the Thessaly to his empire. But at his death, them son had arguments and finally lost his empire.
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  3. Maybe we should be careful when we use names like Kali because unlike Greek or Roman religions the religon of Ancient India is still practiced today and could offend someone.
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  4. It would also be possible to make mini-factions, which is an idea we discussed internally. Maybe 3 or 4 units, a hero, and 4 or 5 buildings per mini-faction. Anything like that is low priority and depends on our mood.
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  5. incredible! i was never expecting the mauryan indians to make the cut for part 1! but now you guys should come up with an eighth civ for a nice, even number 1-2 is too few, 3-4 is okay, 5-6 is ideal, 7 is NOT OKAY, 8 is AWESOME XDDDDD do you think you'll make more factions within the other civs, depending? i had always thought that there would be just two divergences for each faction where divergences were included, but since theres now going to be three for the hellenes, what about other potential divergences? like the scots/picts, perhaps?
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  6. Ye it's definitely path finding then because just then my metal miners (about 20 of them) all got stuck at the same time and they was moving left and right to try and get past the other guy but they all ended up getting stuck and the game went to about 5fps but then i moved them all, the fps shot back up. This is why i don't play with Q bot and i play on my own from now on.
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  7. The most useful screenshot would probably be with the camera looking vertically downwards, with obstruction overlay enabled. I guess the problem is that you've got so many builders that one is standing inside the foundation (preventing the builders from making progress), and is completely surrounded by other units and is therefore unable to get out. I have no idea how we can avoid that problem, without letting units push each other out of the way so they'll never be permanently stuck when surrounded.
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