Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.
Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.
I would like to install this on computers in a computer lab for a non-profit after school program. I typically use SCCM to install software and would like to have it install silently. Is there a /silent switch or a .msi installer available?
When you put some units on a ship, and then your enemy destroys it, in the statistics at the end of the game the units won't count as lost ones.
How to replicate:
1) Start a map with water on it (Island map are the best for it).
2) Build a ship
3) Load units on it
4) Go to your enemy
5) Let your enemy destroy your ship
6) End the game
7) In the statistics you will see a lost boat, but no lost human units
Michael Šperl gave a cheap shot to 0 A.D. on this video's comments, saying that it will have the same fate as AoEO, and Feudal Wars. He doesn't even seem to know the difference between Free-to-Play and Open Source. I at least pointed out that his "prediction" to 0 A.D. is applicable to his beloved Empires Apart.
Is there a way to get what the random seed that was used to generate a random map was (so that you could put it into Atlas to regenerate it), is there any function in the console that could tell me this info?