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m7600

On using Pyrogenesis for a 4x mod

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3 hours ago, m7600 said:

I don't really have a strong opinion on this point. I guess I could say that the term "Amazon" is European. 

Tupi would represent coastal tribes; Amazonians would represent the pre-colonial rainforest cultures (Who were more complex).

The reason i used a European name for the later is because we don't know how these cultures called themselves (Same reason 0 A.D uses the Roman term ''Gauls'').

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Other very general notes (initial and soft ones) regardless of the time frame adopted for an eventual mod on indigenous populations in Brazil.

- As I said in a previous post, such peoples and civilizations did not constitute monumental architecture and, therefore, a good part of the mod's buildings would be the "tabas" and "ocas", although there are records of large ocas with a more sophisticated construction structure. In addition to the ocas, there are also the "sambaquis" (middens), common on the Brazilian coasts.

- On fauna, it would be an opportunity to create unique animals such as Boidae snakes (anacondas and boa constrictors), macaws, manatees, tapirs, jaguars, marmosets etc.
- On weapons, in addition to the traditional long bows and spears, there were also the "bordunas" (clubs) and the blowguns, for instance.

- I don't know how this could be inserted in the game, but there are reports of cannibalistic practices in some of the peoples that inhabited the region. I recommend reading "True History: An Account of Cannibal Captivity in Brazil".
- Movies: A visual reference present in a film that is easy to find online is "The Mission", from 1986. Another interesting film, but this time a little more difficult to find is Desmundo, from 2002.
- A reference in .pdf is the book "The Indigenous Presence in the Formation of Brazil", which can be downloaded here.

Edited by Sturm

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My question still is: would the idea of the native Brazilians be for a standard mod, or for a 4x mod?

I could see it work for a 4x. There are a lot of resources in the jungle, and a first attempt at a 4x would need 10-20 different resource types. For example: different types of food, including different types of fish, vegetables, fruit, animals for hunting, different types of wood, even different hallucinogenic drugs for shamanic use.

Edited by m7600
Examples

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7 hours ago, GunChleoc said:

Thanks for the info!

I don't know any other FLOSS engine off the top of my head that would fit your needs. Maybe Battle for Wesnoth for turn-based if research can be hacked in.

You could try asking on https://forum.freegamedev.net/.

Yes, I have Battle for Wesnoth, it's a great game. It uses its own markup language together with Lua. I've seen some really creative mods for that game.

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On 6/27/2020 at 6:19 PM, m7600 said:

My question still is: would the idea of the native Brazilians be for a standard mod, or for a 4x mod?

I could see it work for a 4x. There are a lot of resources in the jungle, and a first attempt at a 4x would need 10-20 different resource types. For example: different types of food, including different types of fish, vegetables, fruit, animals for hunting, different types of wood, even different hallucinogenic drugs for shamanic use.

Well m7600, first I register here my sincere admiration for your work in the mod of the African Empires. An amazing (fast) work! So, I confess that my suggestion would be for a standard mod of Brazilian indigenous peoples. I am not an expert of games, so I am unable to visualize the real differences between a standard RTS and a 4x game.

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@Sturm Many thanks for the support! The mod will be published in about a week, or 2 weeks at most (I have to playtest everything, make sure everything is reasonably balanced, etc.).

4x games are indeed difficult to distinguish from classical strategy games, be they RTS or TBS. One of the (usual) indicators of a 4x game is a lot of different types of resources. Some people think that, for example, Heroes of Might and Magic III is a 4x, because it has gold, wood, stone, crystals, mercury, sulfur, gems, etc. A true 4x game, such as Dwarf Fortress (which is typically classified as a rougelike) has hundreds, if not thousands, of different resources and their possible combinations. For example, you don't have "metal", you have gold, silver, bronze, iron, lead, etc., and you don't obtain them in their pure form. You mine different ore types, such as galena, and then you have to smelt the galena in order to get silver bars. You then smith the silver bars into different metalworks. The same is true for other metals. And you can combine iron with carbon in order to get steel, etc. Instead of wood, you have different varieties of wood according to their source: pine, oak, mahogany, etc. It's a crazy game, you should check it out when you have the time. You can even collect different types of bones. I remember that in one session, one of my dwarfs built a table using turtle bones.

Edited by m7600
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3 hours ago, m7600 said:

Some people think that, for example, Heroes of Might and Magic III

A man of culture, I see

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11 hours ago, badosu said:

A man of culture, I see

HoMM3 was my favorite of the series, although the 2nd one was really good as well.

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7 minutes ago, blackiyto said:

Conozco argentinos, venezolanos, peruanos, y brasileros que coinciden en que los mexicanos tienen la mejor comida. No hay maíz tan bueno como el de México.

Just to create controversy here, lol: I confess that I loved los Esquites when I was in Mexico city, but the best maíz that I ever tasted was in Canada. :)

Edited by Sturm
Typo
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28 minutes ago, blackiyto said:

Conozco argentinos, venezolanos, peruanos, y brasileros que coinciden en que los mexicanos tienen la mejor comida. No hay maíz tan bueno como el de México.

Do you have a reason for copy-pasting my comment, or should I just report you for trolling?

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3 hours ago, Sturm said:

Just to create controversy here, lol: I confess that I loved los Esquites when I was in Mexico city, but the best maíz that I ever tasted was in Canada. :)

 

I recommend the cemitas and the grasshoppers with lemon and salt.

 

Does anyone here play the paradox games?

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