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OptimusShepard

New Opensource Graphic Effects

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@vladislavbelov I guess, you have already heard about it, AMD has released some new graphical effects, called FidelityFX, in there GPUOpen initiative for free. I guess, they might be interesting for 0 A.D.

https://gpuopen.com/effects/

https://github.com/GPUOpen-Effects/FidelityFX

I was especially thinking, if "Stochastic Screen Space Reflections" could may improve our water reflections performance, and further, if it would be possible to use it for reflections at armors and weapons?

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27 minutes ago, OptimusShepard said:

@vladislavbelov I guess, you have already heard about it, AMD has released some new graphical effects, called FidelityFX, in there GPUOpen initiative for free. I guess, they might be interesting for 0 A.D.

https://gpuopen.com/effects/

https://github.com/GPUOpen-Effects/FidelityFX

I was especially thinking, if "Stochastic Screen Space Reflections" could may improve our water reflections performance, and further, if it would be possible to use it for reflections at armors and weapons?

@wraitii

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Might be wrong but for sreen space reflections you need some kind of deferred renderer and 0ad uses forward rendering so you only have the depth buffer but no the normal buffer, screen space oclusion  should be doable tho although limited by lack of normal data

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