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imperium

Destruction Animation

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Would be beautifull than the natural resources of 0ad would have destruction animation:

fallen tree , crumbled minerals.

It would take also an animation when the catapult's ball explodes or RAM's hits,do topple down the units than after some seconds get up, such as Hyrule Conquest.

Sorry for my english.

Edited by imperium

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Animations for trees and minerals is possible but requires a huge artistic work force and some code changes.

Animation for catapult projectile it is possible see the recent posts about artillery towers particle

Knocking animations are something I want but it requires programming work. I believe the current implementation by @Exodarion is a bit hacky.

 

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On 2/3/2020 at 2:22 AM, imperium said:

Would be beautifull than the natural resources of 0ad would have destruction animation:

fallen tree , crumbled minerals.

It would take also an animation when the catapult's ball explodes or RAM's hits,do topple down the units than after some seconds get up, such as Hyrule Conquest.

Sorry for my english.

like this.

 

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