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Allow restoring lost wall turrets!

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@Stan`  @Angen  I tested the latest SVN23068 and tested your patch again. When I built and destroyed the towers in the walls, and then repaired the walls and towers, a warning message appeared, just click on the icon of the towers to select the patch.  

BTW: The destroyed tower cannot be repaired. The destroyed walls could not be repaired.

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

 

15.png

commands.txt

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@Stan` @Angen  Please fix it as soon as possible, I will continue to help you test it. I think this patch is very important, it implements an important function, that is to build the defense system.

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@gameboy I fixed the first warning the other is not caused by that code. Keep in mind you need to recompile else the placement won't work.

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@Stan` I tested the latest SVN23072, and when I entered the game, the warning letter still appeared.

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

commands.txt

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2 minutes ago, gameboy said:

@Stan` I tested the latest SVN23072, and when I entered the game, the warning letter still appeared.

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

WARNING: CCmpRangeManager: No owners in query for entity 0

commands.txt 16.69 kB · 0 downloads

That's not linked to the patch see answer above.

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@Stan`  Sorry, I tested this patch again. I made a new compilation. When I built the wall and tower again, then destroyed the middle tower and inserted a new tower, I found that the warning still appeared.

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: snapSlots: null

WARNING: snapSlots: null

 

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@Stan`  I tested your latest patch, when the wall or tower was destroyed, when I put a new tower in the place of the destruction, the tower could not be put in, and the new wall could not be repaired.

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@Stan` Double-click what? When I place the tower or wall for repair, the game hint cannot be placed. Can you upload a picture of the operation of the game? Can you give me a simple illustration tutorial?

Edited by gameboy

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Build a wall

destroy a tower

select a unit

Select the wall icon

Double click on the green slot

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1 minute ago, wowgetoffyourcellphone said:

Looks good. Don't know where there would be a double click though. :) 

I believe that's because of a bug I'm still trying to fix where you can't build a wall from there, so first click sets the origin point, and the second tells the game the wall ends there :)

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