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gameboy

[FIXED]game crash!

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@wraitii Today, I tested the latest SVN22461. When I saved the game, it crashed.

Details: unhandled exception (PSERROR_Serialize_OutOfBounds("Serialize_OutOfBounds"))

Location: unknown:0 (RtlGetAppContainerNamedObjectPath)

Call stack:

(error while dumping stack: No stack frames found)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)
 

commands.txt crashlog.txt

Edited by gameboy

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What's this: Location: unknown:0 (RtlGetAppContainerNamedObjectPath) ?

When I save the game and the game crashes, I'm win10 64bit operating system.

 

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Hi @gameboy :)

At the moment the UnitAI (controlling the unit to fulfill the player's orders) is heavily worked on.

From the error message I'd guess it's the serialization of the path of an entity that failed (so something related to pathfinder/unitmotion/unitAI).

Maybe @wraitii can tell you something more specific.

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@FeXoRYes,you're right.

@wraitii Just now, I tested the latest SVN22466, and I compiled it with the compilation tool VS2013. After I tested it, the game still crashed after saving. Please help me, thank you.

 

Edited by gameboy

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@gameboy game is no more compiled with vs2013 but with vs2015

Reproduced with vs2013 build but cannot with vs2015

Edited by Angen

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