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The specified module could not be found!

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@wraitii My friend!  Please take time to solve this problem. Thank you.

Today, I tested the latest SVN22434. The game crashed. I played a single player game.

When I upgraded my skills in the blacksmith shop, the game collapsed.

Much to our regret we must report the program has encountered an error.            Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.            You may find paths to these files at https://trac.wildfiregames.com/GameDataPaths            Details: unhandled exception (Access violation writing 0x00000051)            Location: unknown: 0 (?)            Call stack:            23231C60            Erno = 0 (No error reported here)            OS error = 126 (the specified module could not be found. )

 

 

 

 

 

commands.txt

Edited by gameboy

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I think you're running in infinite loops (because the rest of the gam has been fixed enough to be playable). We have a ticket for that: #5460.

I can't actually reproduce a crash with your commands.txt though gameboy

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@wraitii  I tested the patches you gave, and this problem recurred when I trained soldiers continuously.

The game took place more than ten minutes later.

 

@wowgetoffyourcellphone  The cause of the problem was found: when three barracks were built and trained in turn, the problem arose.

 

commands.txt

2commands.txt

Edited by gameboy

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Okay, I tested stuff (moving towards idle units) without this patch: it gave 10/10 times a segfault.
With the patch 0/5 segfaults.

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@wraitii  When you have three barracks, you rotate them for continuous training, and in the process of rotation, this mistake occurs. My friend, you can test.

When you choose Carthage, then you create your own barracks and mercenary barracks, and then these three barracks keep training different soldiers, when these barracks have trained different types of soldiers, and then you choose one of the mercenary barracks to train soldiers, the error occurs.

Edited by gameboy

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@wraitii  When I chose to switch from a mercenary training camp to a CC-trained soldier stationed in a tower, this mistake suddenly occurred.

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If you test it my way, you will find this problem, and I will upload the archive file of the game.

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Yep, get the error

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
You may find paths to these files at https://trac.wildfiregames.com/wiki/GameDataPaths

Details: unhandled exception (Access violation reading 0x8C52188C)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found)
errno = 0 (No error reported here)
OS error = 126 (The specified module could not be found.)
 

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5 hours ago, gameboy said:

@wraitii, @wowgetoffyourcellphone Please use this file to train the army in the city center (CC). This error will appear. Please test it.

savegame-0008.0adsave 1.48 MB · 0 downloads

 

7 minutes ago, gameboy said:

@wowgetoffyourcellphone Without using any mod, I just upload the crashlog.txt and crashlog.dmp files.

Yes, this saved game causes crash within about 10 seconds. Running Public mod, latest exe (svn).

Edited by wowgetoffyourcellphone

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OK, I uploaded them, hoping to help you, my friends.          

@wowgetoffyourcellphone  Thank you for your patience in helping and testing.

@wraitii This mistake does exist. As long as you build a barracks and two mercenary barracks to rotate and train soldiers of different kinds, you will find that mistake occurs and the game collapses. The faction I chose in the game was Carthage. Of course, you can choose other factions, and the same mistakes will occur.

commands.txt crashlog.dmp crashlog.txt

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