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===[COMMITTED]=== Cattle Sounds

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I totally forgot about this T_T

@Nescio Do you know which template should receive the sounds ? There is no common template for all cattle IIRC...
 

 

I guess the following six files should be created, though they will all use the same sounds...

<select>actor/fauna/animal/cattle_select.xml</select>
<order_attack>actor/fauna/animal/cattle_attack_order.xml</order_attack>
<order_walk>actor/fauna/animal/cattle_order.xml</order_walk>
<attack_melee>actor/fauna/animal/cattle_attack.xml</attack_melee>
<death>actor/fauna/animal/cattle_death.xml</death>
<trained>actor/fauna/animal/cattle_trained.xml</trained>

 

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1 hour ago, Stan` said:

@Nescio Do you know which template should receive the sounds ? There is no common template for all cattle IIRC...

`template_unit_fauna_herd_domestic_cattle.xml` and `template_unit_fauna_hunt_defensive_bull.xml`.

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58 minutes ago, Nescio said:

`template_unit_fauna_herd_domestic_cattle.xml` and `template_unit_fauna_hunt_defensive_bull.xml`.

Thank you !

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