Jump to content
Sign in to follow this  
Alexandermb

Daniel Morgado AKA Alexandermb Animations

Recommended Posts

Hey guys, here i will post the animations i've done in case someone want's to use it for any project. sometimes not specially related to the games:
Starting with:

 Assault rifle Animations: GitHub link

Weapon: WARNING high poly weapon 3k to 4k. 
SCAR - L MK17
SCAR - L MK20

Spoiler

image.pngimage.pngimage.pngimage.pngimage.pngimage.png

Spoiler

image.pngimage.pngimage.pngimage.pngimage.png

Idle and walking animation is supposed to change when stance is changed however the UnitAI doesn't know yet how to maintain the idle whitout going back to default.

Carnyx (Sketch WIP): Carnyx.7z

Spoiler

image.pngimage.pngimage.pngimage.pngimage.pngimage.png

 

  • Like 7
  • Thanks 5

Share this post


Link to post
Share on other sites

The carnyx dude is definitely usable. 

 

What I would really love to see is a Tyrannosaurus Rex cheat unit. Seriously. How fooping cool would that be?

 

Another one would be a Xenomorph-esque cheat unit or "mini-civ".

Edited by wowgetoffyourcellphone
  • Like 2

Share this post


Link to post
Share on other sites
14 hours ago, Alexandermb said:

Hey guys, here i will post the animations i've done in case someone want's to use it for any project. sometimes not specially related to the games:
Starting with:

 Assault rifle Animations: GitHub link

Weapon: WARNING high poly weapon 3k to 4k. 
SCAR - L MK17
SCAR - L MK20

  Reveal hidden contents

image.pngimage.pngimage.pngimage.pngimage.pngimage.png

  Hide contents

image.pngimage.pngimage.pngimage.pngimage.png

Idle and walking animation is supposed to change when stance is changed however the UnitAI doesn't know yet how to maintain the idle whitout going back to default.

 

now I know why the Romans won almost all the time

  • Haha 2

Share this post


Link to post
Share on other sites
5 hours ago, wowgetoffyourcellphone said:

The carnyx dude is definitely usable. 

 

What I would really love to see is a Tyrannosaurus Rex cheat unit. Seriously. How fooping cool would that be?

 

Another one would be a Xenomorph-esque cheat unit or "mini-civ".

Animating the dragon and giving him polish would be nice 

Share this post


Link to post
Share on other sites

Example of blender working animation for sheath/unsheath glock in a R_Holster using constraits and restrictions:

Spoiler

Glock - Sheath.gifGLOCK - Unsheath.gif

 

  • Like 4

Share this post


Link to post
Share on other sites

Hint for animators and folder hierarchy: 

Instead of having a bunch of animations for a unit type, make a folder for every animation props and later variants for example:

Saving the Assault_Rifles animations in a folder make them easy to find and remember when making the actor:

Spoiler

image.pngimage.png

 

So i have the animations with a basic name instead of Unit_Tyrannosaur_Rex_Hipopotamus_Firing_Sharks_From_The_Eyes_While_Singing_Highway_To-Hell_Running_in_the_Back_a.dae

Spoiler

image.png

And this is the result of a cleaner, easy to understand, faster to change acftor:

Spoiler

image.pngimage.png

 

 

  • Like 2

Share this post


Link to post
Share on other sites
1 hour ago, Alexandermb said:

Example of blender working animation for sheath/unsheath glock in a R_Holster using constraits and restrictions:

  Hide contents

Glock - Sheath.gifGLOCK - Unsheath.gif

 

Te pasaste de lanza con la animaciones, en el buen sentido

Share this post


Link to post
Share on other sites
1 minute ago, Trinketos said:

Te pasaste de lanza con la animaciones, en el buen sentido

El conocimiento es poder, desde que hacia las animaciones de caballos sabia usar las restricciones pero el blender no las exportaba como debia ser y se veia una mano moviendose aleatoriamente. Ahora se sincroniza perfectamente.

Share this post


Link to post
Share on other sites
1 minute ago, Alexandermb said:

El conocimiento es poder, desde que hacia las animaciones de caballos sabia usar las restricciones pero el blender no las exportaba como debia ser y se veia una mano moviendose aleatoriamente. Ahora se sincroniza perfectamente.

me eseñarias lince?

  • Like 1

Share this post


Link to post
Share on other sites
Just now, Trinketos said:

me eseñarias lince?

Esa es la idea, que aprendan todos a  animar en blender, trataré de poner un video + imagenes aqui

  • Thanks 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...