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Basshunter

Custom In-game Menus

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14 minutes ago, Basshunter said:

@Lion.Kanzen @Trinketos Thank you guys.

It's a shame. Current mini map and unit menu is so horrible!

I would have loved to give it a look change.

Releí lo que escribirte y lo de cambiar menus es posible pero no puedes cambiar la forma del minimapa a por ejemplo un cuadrado para eso tienes que modificar el nucleo del juego que es en c++.

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I would say that I love this particular take on the UI. The choice of color palettes is so consistent with the game environment that it makes the upper UI look like it needs to follow suit.

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@Basshunter It's using textures in the public folder so you might be able to make them transparent :) I'll have a look in some time maybe next week if its not possible.

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8 hours ago, Basshunter said:

@Stan` @Nescio @Loki1950

Hi guys,

I'm trying to modify some aspects of the UI and I was wondering if is it possible to hide the upper corners of the minimap with an alpha or something. 

Do you have any idea?

1 hour ago, Stan` said:

@Basshunter It's using textures in the public folder so you might be able to make them transparent :) I'll have a look in some time maybe next week if its not possible.

The minimap is actually a square produced by the C++ source code. Without any GUI textures it looks like this:

1399756000_Screenshotfrom2019-08-2209-50-05.png.73cc0bfb8cf867eff5e6a40fc9bb8927.png

Furthermore, I guess the idea is there will be flare button in the top left corner and a score button in the top right, eventually: https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/minimap

[EDIT]: In case you intend to redesign the minimap and selection panel, the relevant GUI files are under `gui/session/` and you can find the textures under `art/textures/ui/session/`.

Edited by Nescio
gui files

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5 hours ago, Stan` said:

Since square maps were phased out

We still have noticeable amount of code supports square/circular mode.

5 hours ago, Stan` said:

could we make it render a circle instead ?

Yes, it's possible. And probably the patch can be not so big. Let me check.

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This is just the basic (read automatic) review process. After that people (including me) will look at the patch for oversights. If nothing too problematic is pointed out and @vladislavbelov feels confident enough to commit it, it will end in SVN.

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1 minute ago, Basshunter said:

@Stan`

Nice.

How can I start experimenting with it? Just putting this new minimap files in my mod folder?

You need to recompile the game I am afraid because of the following files

  • source/gui/MiniMap.cpp
  • source/ps/CStrInternStatic.h

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11 minutes ago, Stan` said:

You need to recompile the game I am afraid because of the following files

  • source/gui/MiniMap.cpp
  • source/ps/CStrInternStatic.h

Would you tell me how to do that?

 

Edited by Basshunter

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