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State of the AI


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If the game is almost close to completion and the Meta is still the same IMO MP playing will be not be too attractive due to its repetitiveness.  Therefore mods should be developed more. 

DE, 0abc and Angen’s combine with the mil AD and terra magna should be improved gameplay wise with city building mode. Then create better maps that are more realistic. The tech aspects should not just for balancing but rather on the realisticity. 

0ad needs more focus on realistic single player.

Edited by Servo
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On 3/12/2019 at 3:45 AM, (-_-) said:

Curious as to what exactly is planned for the AI at this point? Surely, you can’t just keep it unchanged forever.

The question "what is planned for the AI at this point?" has many answers. Preconditions to a social commonground with the Fork guys is absence of name-calling,  belittling, accusations that we want to purposefully destroy the project, or even coercion with legal means. Anyones motivation here is 0 A.D., we don't have to like each other in order to work on the project, but we need to be constructive.

The other answer to that question is that there is no special answer to the AI but the general coding principles apply. If someone changes a simulation component, they must make sure that they don't break something in the implications of the patch, and thus also check for the AI. There is currently no reason to drop Petra AI because it wasn't bugged further, and because the Fork Petra AI most likely is incompatible. If there is someone new who wants to continue working on Petra or create a new AI without hardcoded templates, they can do so just like they could do before. That reviews are a problem is not new, but new developers who show that they actually know better than the current developers typically receive commit access.

Edited by elexis
s/extortion/coercion
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2 hours ago, elexis said:

Preconditions to a social commonground with the Fork guys is absence of name-calling,  belittling, accusations that we want to purposefully destroy the project, or even coercion with legal means. Anyones motivation here is 0 A.D., we don't have to like each other in order to work on the project, but we need to be constructive.

:thumbsup:

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  • 2 weeks later...
On 3/12/2019 at 9:01 PM, Sundiata said:

732805029_0adisdoomed.thumb.jpg.101030a4564976e2d7e34202d642f18e.jpg

Some examples of this being a repetition of history mentioned in: https://wildfiregames.com/forum/index.php?/topic/25427-monetization/page/3/&tab=comments#comment-370792

2001:

On 3/15/2019 at 4:41 PM, elexis said:

"We were about to disband the project and the mod team when a new door was opened to us."

2009:

On 3/15/2019 at 4:41 PM, elexis said:

"Over time, programmers for 0 A.D. were becoming hard to find as well, stalling development of the game"

2016:

On 3/15/2019 at 4:41 PM, elexis said:

2016-12/2016-12-04-QuakeNet-#0ad-dev.log:16:15 < Philip> The game has gone through periods before where there weren't really any active core developers, but I think it just took one or two people to step up and start making

I found another example at a long staff thread from 2007:

Quote

RL was playing its cards at me. Then I noticed its doing that for a few other people to. Then I notice the boards are drying up, communication is dwindling, online time being spent here is evaporating... This is something different going on here, how can the same group of people turning out insane amounts of accomplishments 1-2 years ago now be dragging their legs? ... Yet... this still is a problem, if it continues this is a fatal problem. ... ...

Or from 2008 in this thread:

Quote

If we want to finish this game, then obviously the teams needs reformed or revamped or re-energized or completely disbanded and a new one formed or something

In 2004 there were recruitment changes, in 2009/2010 one of the reasons for making the game open source is to gain more contributors after development was stalled.

So the doomsday scenario is apparently used inflationary, and that 0 A.D. development is stalled by default unless someone goes ahead and performs every necessary step to change that. For team members that means either overcoming laziness, disputes, or whatever other factors demotivate one. For external contributors that means trying to find ways to convince staff members to commit the patches and persuading staff to grant commit access.

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1 hour ago, elexis said:

For team members that means either overcoming laziness, disputes, or whatever other factors demotivate one. For external contributors that means trying to find ways to convince staff members to commit the patches and persuading staff to grant commit access.

Be the change you want to see...And that goes for everyone.

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