Jump to content
Sign in to follow this  

Other strategy games not RTS.

Recommended Posts

Here are some features I want to see/help improve:


  • Formations (formations give armor bonus, but require discipline to maintain, fighting in formation is important, weak points in formation can be created and exploited, such as an elephant charge followed up with an area focused arrow barrage)
  • Unit mechanics (weapon switching, charging, attack ground, stealth, block with shield, dodge)
  • City building

These things will make the game significantly more complex, but will open the way up for MOBA style, and skirmish style battles such as in Company  of Heroes etc, as well as city building. The complexity for the RTS side can be minimized by having good unit AI or some kind of autobuilders where you let the AI control certain details while you control the larger picture. It would make RTS more interesting to worry less about economic micro, and more about meta economic/military strategy and allocation.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Create New...