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Thoughts on this change.


Darthriptoe
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That approach may be taken later as it involves quite a lot of animation ie: each building needs a separate one we have lots of buildings and no one on this project gets paid to to do anything we all contribute in our free time that is completely apart for the skill required to actually do it.

Enjoy the Choice :)         

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Just make it sink into the ground, the opposite of building, and for sack do the sinking in the ground thing but with fire and smoke particles.

 

I am for this idea as it prevents one from destroying a building right before the 50% capture points line.

Edited by Imperator Ferrum Princeps I
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