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Trinketos

Pre-Colonial Mod General Ideas and Gameplay

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1 hour ago, Lion.Kanzen said:

The same I was planned?

No and yes.
I use the water has a resource
and the Dropsites has a zone for building houses and fields depending if is a cistern, water well or what we call "Pila de Agua"

also the fields cost water instead of wood.
The 
units cost water in addition to normal resources, for example water: 10 wood: 10 stone: 5

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4 minutes ago, Trinketos said:

No and yes.
I use the water has a resource
and the Dropsites has a zone for building houses and fields depending if is a cistern, water well or what we call "Pila de Agua"

also the fields cost water instead of wood.
The 
units cost water in addition to normal resources, for example water: 10 wood: 10 stone: 5

we call them same. Pila de agua.

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9 hours ago, Trinketos said:

What does this error mean?

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ERROR: RelaxNGValidator: Validation error: structures/water_well:1: Error validating datatype nonNegativeInteger

ERROR: RelaxNGValidator: Validation error: structures/water_well:1: Element Weight failed to validate content

ERROR: RelaxNGValidator: Validation failed for '(null)'

ERROR: Failed to validate entity template 'structures/water_well'

I attach the template whit the error

interestinglog.html 745 B · 2 downloads water_well.xml 272 B · 1 download template_structure_economic_cistern.xml 2.01 kB · 2 downloads

Sounds familiar error.

@fatherbushido

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9 hours ago, Trinketos said:

What does this error mean?

  Reveal hidden contents

ERROR: RelaxNGValidator: Validation error: structures/water_well:1: Error validating datatype nonNegativeInteger

ERROR: RelaxNGValidator: Validation error: structures/water_well:1: Element Weight failed to validate content

ERROR: RelaxNGValidator: Validation failed for '(null)'

ERROR: Failed to validate entity template 'structures/water_well'

I attach the template whit the error

interestinglog.html 745 B · 2 downloads water_well.xml 272 B · 1 download template_structure_economic_cistern.xml 2.01 kB · 3 downloads

I guess the error does not occur when you lower the weight of the territory influence by 2?

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As @Freagarach said above, 65535 is the max value for the weight.

<TerritoryInfluence><Weight>65536</Weight></TerritoryInfluence>

should be replaced by:

<TerritoryInfluence><Weight>65535</Weight></TerritoryInfluence>
Edited by fatherbushido
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Oh i see tanks :)

15 hours ago, fatherbushido said:

By the way, that mod idea is really cool!

I been planning the water system since the mod started with the olmecs.

Is fixed :)

Edited by Trinketos
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On 8/17/2019 at 8:27 PM, Lion.Kanzen said:

More Indians...(Native americans)

One of the best known stories of the beginning of the spainsh conquest

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5 minutes ago, Trinketos said:

One of the best known stories of the beginning of the spainsh conquest

Some kind "Indigenista" specially by the expert side. 

But was more balanced Cortes by  UNAM documentary.

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9 minutes ago, Lion.Kanzen said:

Some kind "Indigenista" specially by the expert side. 

But was more balanced Cortes by  UNAM documentary.

Yea, i prefer the most neutral way of counting the conquest and history in general, it is more accurate and is not so politicized.

also who made that video, not the UMAN documentary.

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1 minute ago, Trinketos said:

Yea, i prefer the most neutral way of counting the conquest and history in general, it is more accurate and is not so politicized.

also who made that video, not the UMAN documentary.

It was in UNAM TV. Isn't their official channel?

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2 minutes ago, Lion.Kanzen said:

It was in UNAM TV. Isn't their official channel?

ALV puse uman xd
let me see
i find the documentary

Edited by Trinketos

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On 8/19/2019 at 9:48 PM, Lion.Kanzen said:

 

Vas a necesitar fundir mejor los ladrillos y que se vea como una sola estructura.

What bricks?

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