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Pre-Colonial Mod General Ideas and Gameplay


Trinketos
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23 minutes ago, Trinketos said:

 

 

How I make the resource trickle be negative?

 

\public\simulation\components\ResourceTrickle.js

-        Resources.BuildSchema("nonNegativeDecimal") +

+        Resources.BuildSchema("decimal") +

 

If one were so inclined, one could post a patch on code.wildfiregames.com

 

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Well i get this error:

ERROR: RelaxNGValidator: Validation error: (null):0: Extra element water in interleave
ERROR: RelaxNGValidator: Validation error: structures/iber_field:1: Element Rates failed to validate content
ERROR: RelaxNGValidator: Validation failed for '(null)'
ERROR: Failed to validate entity template 'structures/mex_field'

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