Jump to content
gaius

Formation-Fighting Mod

Recommended Posts

I build a Formation-Fighting Mod (https://0ad.mod.io/formation-fighting-mod) in which i changed the game play, balancing and fighting quite extensively. The biggest changes is maybe that now formation fighting get a buff and that champs get aura bonuses to have better tactical options in battles. Strategic decisions most be, made for example, with techs, cause they cost more but are also more effective. Also plundering in early stages should be a interesting strategy cause units and buildings give more loot. I'd love to see the mod beeing played in big multiplayer games to see if the balance is still good and how the game play feels. If u have any suggestions, critics or bugs to report please write here in this thread. 

Itms will be shortly sign that mod,so it will be available directly in game via mod.io.

 

Have fun.

  • Like 5

Share this post


Link to post
Share on other sites
1 minute ago, fatherbushido said:

(By the way is there some way to translate those mods?)

I think so. We just need to pull translations (Might need some script updating) Any help is welcome.

  • Like 1

Share this post


Link to post
Share on other sites

thank you @fatherbushido that was indeed i a big flaw in my mod. Bugreport came right in time... 

Share this post


Link to post
Share on other sites

we need the information page in the mod.json as website to directly get to it to know about the mod when downloading via mod.io database from in-game.

can u add https://0ad.mod.io/balancing-mod to ur existing mod in mod.json file and same for ur formation balacing mod

https://0ad.mod.io/formation-fighting-mod to mod.json as website. (atm its play0ad.com, not helpful)

if u like u can upload ur mod as zip here in forum to having test by users till modio signed.

Share this post


Link to post
Share on other sites

@Itms is in modio api a database entry with website info to have it shown as button with visit website to get it before download?

Share this post


Link to post
Share on other sites

Itms seems to be occupied for almost one weak with other things I guess.

And as  u @ffffffff rightly suggested i updated the mod.json file.

Here is a  very uncomplete description of the mod:

I tried to make a mod with better gameplay and more strategic and tactical options, while still having good balancing and reducing micromanagement. There should be lessor lag also in late game. Strategic options: for example booming/turtling is now more strictly differentiate. Also the development of different technologies has more impact. More tactical options are now available with a stricter unit countersystem. Sword beats Spear and Pike quite hard, cav beats sword hard. Melee units are hard to kill now, due to higher armour. In theory there should now be long battles of mainly Melee infantry while a lot of tactical moves like combining arms, flanking, encirceling or hit the weak points with cavalry.

So I intented to implement kind of a battalion fighting system with the given engine, while keeping the freedom of singleunits and the classic RTS game feeling. It isn't perfect, partly cause the aura.js file has a bug and the engine also isn't written for battalion figthing. And to organize formations is maybe a bit micro intense, cause they work best when they have at least one Champion in it.

Formation-Fighting-Mod.zip

  • Like 1

Share this post


Link to post
Share on other sites
On 6/8/2018 at 11:54 AM, ffffffff said:

@Itms is in modio api a database entry with website info to have it shown as button with visit website to get it before download?

There is such an entry, but that would also require care to be sure no mods with a link to a bad website is listed. I think that for now, browsing the different mods on the mod.io website is easier and way more appealing (with screenshots, descriptions, all the social media stuff) and when you have made your choice you can use the mod downloader to get stuff.

16 hours ago, gaius said:

Itms seems to be occupied for almost one weak with other things I guess.

I'm sorry I have been sick :) Let me know if you want to plan changes to your mod(s) after fatherbushido's (or others') comments, else I'll sign what you gave me, as planned.

  • Like 1

Share this post


Link to post
Share on other sites

@ltms no problem, I had a lot of ideas that i could that way implement, before the  first release gets out , so too speak. And fatherbushido did not comment on a bug, but a innovent feature of my mod :-).

It would be cool if you sign the latest version 2.2 of my mod. The world waits for playing the best RTS game  of all time :weee:.

Share this post


Link to post
Share on other sites

I updated the version now to 3.1.

The most interesting changes are now that units and formation behave smarter. Formation fight more together. Also AI attacking might be better and smarter, cause units don't auto capture anymore. Download at https://0ad.mod.io/formation-fighting-mod, until it is signed.

  • Like 1

Share this post


Link to post
Share on other sites

when downloading installing manualy differs from mod.io install.

check folder names small big letters. maybe fix

Share this post


Link to post
Share on other sites

@ffffffff  You are right fpre, i fixed it in newer versions but it takes long time for signing.

And I updated also my mod. Now formation-bonuses apply: Phalanx/Syntagma:+25% Health/-10% Speed and Attack, Testudo:+3 Pierce Armor/-10% Speed and Attack, Wedge: +25% Attack/-10% Health, Forced March: +50% Speed but -0.3HP/s when marching or fighting, Skirmish: +25% Hack attack. Formation fight now mostly close together. 

All Unit behavior is improved, regarding chasing, attacking and capturing.

New Scenario Maps like BattleMania are great for testing the mod and for a fast 1vs1 online battle with big armies, somewhat like in TotalWar.

Edited by gaius
correction

Share this post


Link to post
Share on other sites

Some new features are now that all units if in Formation move also as a formation, and forming a new formation assigns automatic a Hotkey Icon.

From Version 2.0 on the balanced-mod is similiar to this mod, but without the more experimental features like champion auras or CC aura.

You can get a impression how it works on youtube:

 

  • Like 3

Share this post


Link to post
Share on other sites

The biggest new feature is that by producing atleast 8 units u get a cost discount of 10%, they will automatically form the best formation when produced.

Also I made two extension to this mod:  the-battlefields-of-0-ad   and the-age-of-0-ad. The main difference is that soldiers can not work but female worker are more effiktive and a new barbarian camp is available with free barbarian units available, and infinite production. It can be build in neutral areas like pallisades.  

In the extension the-battlefields-of-0-ad there are also Slave Administration buildings available, which makes the Eco much less micro intense, but plundering more rewarding. In that mod fighting starts very early, and it is more about expansions with slave administration buildings and defending it, than gathering. So it plays more like Zero-K or The Battle for Middle Earth 2 than AoE.

Since both extension are awaiting activation, u can try the gameplay by downloading https://mod.io/mods/file/277 in the https://0ad.mod.io/formation-fighting-mod. Filename: test_slaves_and_barbariancamp.zip

test_slaves_and_barbariancamp.zip

  • Like 1

Share this post


Link to post
Share on other sites

The similiar balancing-mod has now streets, an improved promotion system for Units (Citizen Soldier can now promote up to heroes and beyond), a kind of battalion-production, buildablable catapults, figthting stamina and bonuses for flanking or backstabing an enemy unit etc.

https://0ad.mod.io/balancing-mod

balancing-mod.2.zip

Edited by gaius
  • Like 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×