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fgod-mod (for 0 A. D. A23) fully compatible with 0 A. D. players

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I don't really see an improvement imho. Looks unecessary and confusing, maybe make it optional?

Edited by nani
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I think there should be a hierarchy between colours.  I suggest that we need to use colours to communicate. Here are the examples:

 

For food, wood, stone and metal

between 0-250 it should be red. 

between 250-500 it should be orange.

between 500-1000 it should be green.

 

So basically the colours tell us if we run out of resources or not.

 

What do you think?

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Is it possible to make team stats table (bottom right) click-through? For smaller screens it takes a significant clickable-area.

Also, maybe it would be better to rename "Fight Activity" as its relation to eco/mili ratio is not straight forward and seeing values over 100% feels like some kind of calculation error. Maybe just "Military ratio"?

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12 minutes ago, Guest said:

Since today multiplayer is not working on mac even with fgmod 

 

always crashing when i try to go to lobby 

what can i do?

 

Disable TLS in the game options in the lobby tab :)

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upcoming screenshot0006.thumb.png.0ca2f877365142b50c286094bd6e4ca2.png

phase

screenshot0008.thumb.png.824a3f320a96418d4a04414405e56201.png

 

minimap btns (res colors etc new overlay stats new view mods etc new hotkeys screenshot0007.thumb.png.681fb468a3906a07b48e4a351397e9e1.png

new selecting players

screenshot0009.thumb.png.a426e58cc77ba8ee36ba1d187e0ea698.png

new tooltips)

screenshot0011.thumb.png.1fa9ba4626121eff15af745faf9b9fc8.png

new equalize res share

screenshot0012.thumb.png.5c6fdba9545aa48079667f86bd8ca607.png

new options

screenshot0013.thumb.png.3de076bf8bebd6980f9ac71ed26b15a2.png

screenshot0014.thumb.png.b68efe787f16c8e1d8c8f0aaa1c3fb09.png

screenshot0010.png

Edited by ffffffff
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1 minute ago, ffffffff said:

upcoming screenshot0006.thumb.png.0ca2f877365142b50c286094bd6e4ca2.png

Add phase up icon to chats time line for each player !! 

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Techs in the summary screen are a must-have. It's good that they are ordered chronologically, but we should also record the time when they were researched, so that viewers can compare when the players researched a specific technology and how it influenced their economic or attack stats. In particular it would be nice to show them on the graphs as icons. Equally should record the time when players are defeated or have won, and the defeat reason.

(Also it would help to formally report that Set vs. JSON issue of the GUIInterface that you informally reported on multiple occasion.)

Great features, popular mod. I guess the terms-and-conditions check for lobby-autologin is still missing, and I guess noone reads the terms anyway, and they are updated rarely as well. The nickname option was removed? If so and if someone checked for the absence of possible security problems, perhaps the popular mod should be upload to mod.io finally.

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What does “scroll batch increment ratio” mean and how does it work to help the players in game?

Any possibility to add chat notifications hot key/s with sound when asking for resources? 

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On 6/20/2018 at 10:20 PM, coworotel said:

@ffffffff

Just an idea: there is a bar separating the list of games from the chat in the lobby screen, it would be nice if it could be used to resize each of these parts.

a.thumb.png.379f50c550be0195480fd3270cfe92d2.png

Added this same thing to autociv :D

 

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