Jump to content
Sign in to follow this  
Alexandermb

(ROTE) ===Chin Shoushe Animated===

Recommended Posts

Found the bug of the atlas and maybe the bug i saw with the horse last time

I made the shoushe skeleton with the same skeleton i used for the gastraphetes with a few modifications, but i had both mods activated (i've made the a mod separated for easy handle the shoushe like the gastraphetes) then it says everytime the same error "vertex by unknow bone" but then i deactivated the greek gastraphetes mod, and leaved the shoushe activated and worked, maybe the skeletons both XML/DAE can't be similar or it will crash.

Working without gastraphetes activated
 

Spoiler

image.png.9050e7c4261a838e060ef127d9ff61ff.png


With Gastraphetes

 

Spoiler

image.png.d6ce1d546863b4d4962680624eac3fbd.png

 

Share this post


Link to post
Share on other sites
Just now, wowgetoffyourcellphone said:

This is the problem and why the Trebuchet won't work either.

i started the trebuchet from 0 and has a lot of bones btw using the same skeleton works too, when i said they can't be similar i mean they can't be modified, they need to be made from 0.

Share this post


Link to post
Share on other sites
Just now, Alexandermb said:

i started the trebuchet from 0 and has a lot of bones btw using the same skeleton works too, when i said they can't be similar i mean they can't be modified, they need to be made from 0.

Yes, from 0.

I think I was misremembering. I think the trebuchet works, but screws up the crocodile skeleton.

Share this post


Link to post
Share on other sites

Just change the bone names, and add another specific skeleton in that file should work, if I understand it correctly.

Share this post


Link to post
Share on other sites

Trying to make the animations for the shoushe infantry, will try to make 2; 1 its ready wich is show in the screenshot, the 2nd one is for put the bolt in the shoushe and for walk animation both will be pushing the shoushe.

image.png.e96ee9511e640f4233637592a208dd82.png

  • Like 2

Share this post


Link to post
Share on other sites

Please, do animated crew for the vanilla siege units!

Also there's some units left to do for seleucids and ptolomies. Stan did some work, but never comited. i don't know why.

Edited by av93
  • Like 2

Share this post


Link to post
Share on other sites
8 hours ago, av93 said:

Please, do animated crew for the vanilla siege units!

Also there's some units left to do for seleucids and ptolomies. Stan did some work, but never comited. i don't know why.

Like me isn't team member. we are contributors.

Share this post


Link to post
Share on other sites
1 hour ago, stanislas69 said:

@av93 Because I can't commit ,:P

Yeah I know. When I write in my phone, I tend to skip words or make more orthographic errors. But the intention in this phrase was to have the work has subject, not you.

So I don't know why Enrique or Loordgood haven't committed your work. Even as a placeholder.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...