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stanislas69

===[COMMITED]=== Iber Stables

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Careful with your loose geometry Stan, both edges and verts. You had floating edges in both of these Iberian buildings

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lol blender's a little tricky about it, you can select loose geometry with vert selection and not get edges, and with edge selection and not get verts. I tend to forget edges too. Not too hard to fix on my end. I'd also say careful with the materials, they make for nice renders but for some reason the engine didn't like them this time around :/

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@LordGood 

Quick fix for loose geometry. Face selection mode  hide everything (H), switch to vertex mode, press (A) select everything, and then you can delete everything cause they are edges and vertices without faces.

About Materials I totally forgot I merged pieces.

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