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stanislas69

Hay texture improvement

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Here is something I've wanted to work on for a long time. As thracians were a really rural population I decided to give it an overhaul. I'll provide props when I release the thracian civ. If it is ever need here are the high res files.
hay_test.PNG.38316907cb33fe977d94f1c2ab4ccdb1.PNG

High definition

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High_def.PNG.c78f8c2d77aad5cc31600d87b2621774.PNG

Low Definition (When resizing)

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low_def.PNG.8e7d927a0553cdc73155b7d06cac43ea.PNG

Original (Celt version)

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low_def_celt.PNG.05215c02b489b9c578d4f4702bafb407.PNG

Textures Zip Textures.zip

Contents

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Hay_texture_diffuse.thumb.png.f07586ddb4ca49a7bbb4cd4baa9872e9.pngHay_texture_normal.thumb.png.19591c35c1c5072abb5d077693850ffa.pngHay_texture_diffuse_1.thumb.png.28b9b56a50ccad24f2fb264e3a699939.pngHay_texture_normal_1.thumb.png.c9419b0f46469daa1678509567350d2d.pngHay_texture_specular.thumb.png.5d2d7e4a18b5f0b32a67a68d12e48bc6.pngHay_texture_specular_1.thumb.png.db03958e9e09a7e1eb1dec9527f4a900.png

 

 

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I'd like to see those normals in action, perhaps stronger too. maybe a little spec mapping in there as well?

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