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===[TASK]=== Kushite Units, Unit Textures, and Unit Props


wowgetoffyourcellphone
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The thread for unit textures and props, except shields. Shields are another thread. All unit textures will need specular maps.

@Sundiata and @balduin can provide more references and commentary.

Attached, base textures:

kush_female_base.psd

kush_male_base.psd

 

 

Unit Roster

Civic Center

  • Kushite Woman
  • Nubian Spearman

Barracks

  • Nubian Archer
    • Fastest archer in the game, like the Mayan Plumed Archer in Age of Kings:The Conquerors.
  • Meroitic Pikeman
    • Perhaps make available after researching Sarissa at the Blacksmith.
  • Meroitic Axeman
    • Swordsman class, but attack is half crush damage.
  • Meroitic Spear Cavalry 
    • I suggest can switch back and forth from spear to javelin.

Temple of Amun (Terra Magna, a special building / in Delenda Est, an upgrade for the standard Temple)

  • Priest of Amun
  • Napatan Temple Guard (khopesh swordsman)
    • Boosted by the Fervor for Amun special tech.

Fortress

  • Hero 1
  • Hero 2
  • Hero 3
  • Meroitic Noble Archer (champion unit)
    • Perhaps can switch to firing fire arrows, for a siege attack, same as Maiden Guard in DE.
  • Meroitic Noble Cavalry Lancer (champion unit)
  • Kushite Light War-Elephant

Mercenary Camp (Delenda Est) / Tribal Village (Terra Magna; a special buildable structure)

  • Nuba Clubman
  • Nuba Hunter (skirmisher)
    • Gives them access to a skirmisher unit.
  • Blemmye Mercenary Camel Lancer
  • Blemmye Mercenary Camel Archer

 

General Looks for Units

 

Basic Citizen-Soldiers

Bare chested. No armor. No sandals. Bare headed. Simple loin cloths and cumberbuns. 

 

Advanced Citizen-Soldiers:

Bare chested. Strappy leather corselet across stomach for armor. No sandals. Decorative animal skins for loincloths. Decorative cumberbuns and straps. No helmet for lighter units, basic helmet for heavier units. Bronze bracelets and arm bands.

 

Elite Citizen-Soldiers:

Linen/cotton Meroitic tunic for chest/shoulders or padded linen/cotton armor for "heavier" units. Meroitic sandals for the feet. Decorative cumberbuns and straps. Basic helmet. Additional bronze bracelets and arm bands.

 

Champions:

Scale or padded armor. Meroitic sandals for the feet. What else?

 

Heroes:

Crown with snake heads. Colorful tunics and gowns. Lots of jewelry and golden/bronze bracelets, anklets, etc. Colorful gorgets.

 

Nubian Units, specifically the Archer and Spearman:

Spoiler

 

:5994f0f3c2e27_Hamar-enske.jpg.5348c91c4ff593529e3108bcf24a2348.jpghqdefault.jpg.bcdb8eabd5d215b3122822f4c236c436.jpg

 

Units with this hairstyle ("Nubians") are the ones that get (ostrich) feathers. Either 1 feather (Basic Rank) , 2 feathers (Advanced Rank), or 3 feathers Elite Rank).

 

 

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Female Citizen References

Here's some references for female attire. Just remove the jewellery for non-royal versions.

Tomb_painting_of_Kushite_princes_Sudan_threatened_by_dams3.jpg84aaf3e2674d5305e302a6ea7c459a41.jpg.1b9c383cc9c88c0d6e67e9ad078b93cd.jpg6a54815e8dd796932c11af493829c981.jpgqueen_ahmes_nefertari_v1_by_leereex-d4gwdhh.jpgQueen Amun-dyek-het high priestesss of Hathor bows before her captor King Esarhaddon of AssyriaB.jpgCandace-of-Meroe.thumb.jpg.11f4c779bd0a6bef212b274b099c7297.jpgA7wC21a.pngPainting from the tomb of Rechmire,18th dynasty Ancient Egypt 2.jpg220px-Aegyptisches_Museum_Berlin_InvNrKA_20080313_Goettin_Isis_aus_Naga.jpgAQfY9de.pngegypt4.jpg

 

Some texture attempts: Could be improved: Comment: I've made 3 skin tone variations for these female textures, the tones are available in the female base psd.

african_fem_a_light.png.ddea8a88b9c412cd6bff352e3ac65832.pngafrican_fem_a_medium.png.bd2acfa33c89f99f00ed2e53f767141c.pngafrican_fem_a_dark.png.19541c70441d3f78ba3fe3552886155f.png

kush_support_female_citizen_dress_01_light.png.dc1205ccc6f33e28d4eab5c8c9d3c318.pngkush_support_female_citizen_dress_01_medium.png.6166d90c737dbe3f2328acb92006b52a.pngkush_support_female_citizen_dress_01_dark.png.74c7b75e4f95ec9c0c40821ce34097ba.pngkush_support_female_citizen_dress_01_spec.png.d8d3138ea7aab24908d3ccaecfb03ef8.png

kush_support_female_citizen_light.png.b4e20d694d8ba707c23f80871fd00724.pngkush_support_female_citizen_medium.png.2d480e88ef3fbec6d4237fb5627dde81.pngkush_support_female_citizen_dark.png.bc1a64126fdf8d1f2144eca5fe8aafb9.pngkush_support_female_citizen_spec.png.9b756a1bf20ad5eeb52dd1a05424f7c4.png

 

 

 

 

 

 

 

 

Edited by wowgetoffyourcellphone
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41 minutes ago, wowgetoffyourcellphone said:

It's very simple. Make a copy of your working file, then apply a desaturation layer over everything. From there you can lighten and darken things on a per-layer basis to get the highlights you want.

I see we've looked at the same tutorials lol

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If the Nuba mercs make the cut, they're the ones that should get some body paint. Painted half white (with something powdery looking), or half reddish, or half white, and half reddish. They're also the ones that could have a wider variety of animal cloths. perhaps, skirmish, perhaps with knotted clubs.

Is wackyserious the lordgood of units?

Edited by Sundiata
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Textures in units. 

 

6 minutes ago, Sundiata said:

If the Nuba mercs make the cut, they're the ones that should get some body paint. Painted half white (with something powdery looking), or half reddish, or half white, and half reddish. They're also the ones that could have a wider variety of animal cloths. perhaps, skirmish, perhaps with knotted clubs.

Is wackyserious the lordgood of units?

 

Edited by Lion.Kanzen
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