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Ilya_rimade_

The creation of an internal policy.

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Hi, 0 A.D.'s players.

I wanna create an internal policy in 0 A.D. (uprisings, index of prosperity.The centres of colonial towns can be controlled by the bot-vassal. First, the simplest: units consume wood and eat 1 per 2 secounds or more). 

Should I start developing?

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i'm not a developper, but this kind of suggestion (with the other one in the other topic) falls more in to a City simulator. I don't think that the dev team would agree in neither, but this is a open source game, and you can do whatever you want, included gathering a team to make a city manager fork. 

Edited by av93
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Although wrong forum @Ilya_rimade_, I would want to see that mod of yours, in case you do make it. I, with some other players/ supporters of 0 AD, believe that an RTS-city manager hybrid can work. So yeah, you can post on say, Game - Modification forum to make it the right forum.

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50 minutes ago, shieldwolf23 said:

Although wrong forum @Ilya_rimade_, I would want to see that mod of yours, in case you do make it. I, with some other players/ supporters of 0 AD, believe that an RTS-city manager hybrid can work. So yeah, you can post on say, Game - Modification forum to make it the right forum.

Of course! I enjoyed a lot grand ages of rome! (Imperium civitas)

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