Jump to content
Sign in to follow this  
Alexandermb

(1000) (Carolingian) ====Abbey (School Proposal)===[COMMITED]

Recommended Posts

I was wondering what we could use it for... But if it would be added the roman structure texture shouldn't be copied and maybe the bushes should be different so that it doesn't look walk-able

Share this post


Link to post
Share on other sites
3 minutes ago, niektb said:

I was wondering what we could use it for... But if it would be added the roman structure texture shouldn't be copied and maybe the bushes should be different so that it doesn't look walk-able

Could be used as a special tech research?

Share this post


Link to post
Share on other sites

i haven't tried yet, but i think i might have an idea.

Using the template of the Wall gate + temple i can make it walkable the middle.

And the textures have a Little modification i did in the saturation, for a dirtier and older look.

lorsch abbey.JPG

Edited by Alexandermb
  • Like 2

Share this post


Link to post
Share on other sites
9 minutes ago, Lion.Kanzen said:

What is exactly the problem? What you need?

El necesita quitar los iconos de abrir/cerrar la "puerta" del templo.

Share this post


Link to post
Share on other sites

Le hice una ligera modificación y mezcla de los templates "Gate" y "Temple" para que el centro sea transitable, solo en caso de ser necesario, si no pues se coloca una cerca y listo. pero son cosas irrelevantes.

Share this post


Link to post
Share on other sites

Niektb hablaba de cambiar los arbustos por algo que denote que no es transitable la zona intermedia entre el abadia y la entrada, solo le hice esa modificación para variedad, novedad una ligera modificación para ver si era posible algo como el centro cívico de AoE2 que la zona por debajo de las dos esquinas es transitable. 

Share this post


Link to post
Share on other sites
37 minutes ago, Lion.Kanzen said:

El propósito de eso fue..?

 

1 hour ago, Alexandermb said:

.... para que el centro sea transitable ..... 

 

Share this post


Link to post
Share on other sites

I fixed the model, it was a long process, please try to optimize your polycount and check for overlapping faces. Thanks for your work, it's commited now.

render2.png.3b9ab1557fafba6afdb2569e4c946a2d.png

  • Like 4

Share this post


Link to post
Share on other sites
26 minutes ago, JonasTuo said:

when will this abbey be in the millenium :)

I believe it's already in there. Might no be used in the main game though.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...