GENERAL LOWPOLY TIPS These are general tips when working with lowpoly assets, they're no software-specific. -Use unconnected geometry! This is the first and one of the most important tips. I’ve seen in a lot of models that people try to make the asset (smaller or big) all made from one mesh. This approach generates unnecessary geometry and makes the mesh more difficult to handle if you want to make changes. Here’s an example: Here we can see how many faces we’ve saved, and makes the mesh much