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Shame that LAVS is disappeared because the new battle sounds he made where awesome and would gave a mutch better and realistic feel to battles.

I have his Facebook professional contact page. I'm thinking the same.

https://www.facebook.com/lavs.Interactive?ref=ts&fref=ts

And his company page

http://getlavs.com/index.html

Edited by Lion.Kanzen

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I found some temporary alternatives , since we have nobody working in sound department

Misc / capture animal v1 /

http://www.freesound.org/people/qubodup/sounds/221506/

Capture unit/ unload units

http://www.freesound.org/people/jakobhandersen/sounds/73261/

Ocean water / ambient FXs

http://www.freesound.org/people/naturenutt/sounds/110453/

Example to diplomacy alert

http://www.freesound.org/people/LittleRobotSoundFactory/sounds/270467/

Diplomacy stance change alert/ diplomacy proposal alert

http://www.freesound.org/people/CadereSounds/sounds/256665/

Uploading troops

http://www.freesound.org/people/bubaproducer/sounds/107146/

Message alert / flare alert

http://www.freesound.org/people/Chocobaggy/sounds/252681/

Drums/ misc sound

http://www.freesound.org/people/Satoration/sounds/57302/

Domestic capture

http://www.freesound.org/people/morrisjm/sounds/268756/

http://www.freesound.org/people/qubodup/sounds/221506/

Drum building capture 1

http://www.freesound.org/people/ramjac/sounds/21354/

Civic centre capture

http://www.freesound.org/people/Xinematix/sounds/261328/

http://www.freesound.org/people/raaghav81/sounds/68127/

Conversion

http://www.freesound.org/browse/tags/percussion/

Slinger sound

http://www.freesound.org/people/XxChr0nosxX/sounds/268227/

Swing

http://www.freesound.org/people/qubodup/sounds/60012/

Bow

http://www.freesound.org/people/Hanbaal/sounds/178872/

http://www.freesound.org/people/Samulis/sounds/209399/

Metal hit

http://www.freesound.org/people/DasDeer/sounds/167323/

Vuvuzela ( similar to roman tubus)

http://www.freesound.org/people/sorohanro/sounds/102633/

Lost the CC by capture

http://www.freesound.org/people/LittleRobotSoundFactory/sounds/270467/

http://www.freesound.org/people/Amatvejuk721/sounds/171050/

http://www.freesound.org/people/Nikolino/sounds/108619/

http://www.freesound.org/people/alextundra/sounds/60896/

http://www.freesound.org/people/obstgegenrechz/sounds/267980/

http://www.freesound.org/people/sandyrb/sounds/35648/

Relic control need be ethereal effect

http://www.freesound.org/people/qubodup/sounds/211646/

http://www.freesound.org/people/digifishmusic/sounds/44874/

Onager

http://www.freesound.org/people/Celticvalkyria/sounds/251582/

Pop capacity limit

http://www.freesound.org/people/sandyrb/sounds/41440/

http://www.freesound.org/people/ianhall/sounds/13249/

http://www.freesound.org/people/sandyrb/sounds/41435/

Units victory/ level up

http://www.freesound.org/people/chripei/sounds/165492/

http://www.freesound.org/people/chripei/sounds/165491/

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The second part

Sword hit

http://www.freesound.org/people/Erdie/sounds/27858/

New chat Message ( needs adjust the pitch)/ edit sound cutting

http://www.freesound.org/people/GabrielAraujo/sounds/242502/

http://www.freesound.org/people/fins/sounds/146723/

http://www.freesound.org/people/Warhawk717/sounds/90453/

http://www.freesound.org/people/Satoration/sounds/57297/

http://www.freesound.org/people/Satoration/sounds/57304/

http://www.freesound.org/people/LoopUdu/sounds/265150/

Done!

http://www.freesound.org/people/jobro/sounds/60445/

http://www.freesound.org/people/menegass/sounds/99855/

http://www.freesound.org/people/NoiseCollector/sounds/4353/

http://www.freesound.org/people/sandyrb/sounds/41381/

http://www.freesound.org/people/urupin/sounds/207365/

http://www.freesound.org/people/menegass/sounds/99856/

http://www.freesound.org/people/stomachache/sounds/153401/

http://www.freesound.org/people/Karma-Ron/sounds/151819/

http://www.freesound.org/people/stomachache/sounds/153096/

http://www.freesound.org/people/sandyrb/sounds/41381/

Tum ( done , select building)

http://www.freesound.org/people/ramjac/sounds/21389/

Setting rally point

http://www.freesound.org/people/menegass/sounds/99839/

Setting gathering metal

http://www.freesound.org/people/FranciscoPadilla/sounds/22757/

Diplomacy change

http://www.freesound.org/people/annannienann/sounds/13206/

Incoming event

http://www.freesound.org/people/juancamiloorjuela/sounds/204658/

Changing objectives ( needs editing)

http://www.freesound.org/people/bigfriendlyjiant/sounds/186701/

Building capture done

http://www.freesound.org/people/Thirsk/sounds/121099/

Ai chat notification ( needs edit)

http://www.freesound.org/people/Erratic/sounds/231/

http://www.freesound.org/people/chripei/sounds/165497/

http://www.freesound.org/people/Nomadyag/sounds/193058/

http://www.freesound.org/people/Thirsk/sounds/121099/

Relic lost

http://www.freesound.org/people/Veiler/sounds/203331/

Siege workshop( needs edition)

http://www.freesound.org/people/shaktiman/sounds/52244/

Capture domestic animal

http://www.freesound.org/people/altemark/sounds/26420/

Pop cap limit ( age of kings style)

http://www.freesound.org/people/thecityrings/sounds/174217/

Catapult firing

http://www.freesound.org/people/bluejello13/sounds/232481/

http://www.freesound.org/people/Qat/sounds/108333/

http://www.freesound.org/people/nicStage/sounds/1949/

Reloading catapult ( need cutting)

http://www.freesound.org/people/donkpow/sounds/156996/

Setting building/ repair

http://www.freesound.org/people/mickmon/sounds/176892/

------------

Talk me if any have some restriction

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I would love to help out making some sound effects, if you have a list of things that need doing, I can get working on them soon :)

can show us some examples?
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if it hasn't been suggested already, i'd like to put forward the idea of using some select stock sound effects as well as original ones. there are plenty to choose from, but i'd specifically suggest that the famous Wilhelm Scream be used in a few places, namely for maybe one hero per civilization so that it's not overensaturated

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the famous Wilhelm Scream be used in a few places, namely for maybe one hero per civilization so that it's not overensaturated

Is that available to use for free though? (Free as in libre not gratis that is.)

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Is that available to use for free though? (Free as in libre not gratis that is.)

it's a stock sound effect that shows up literally anywhere and everywhere, so i'm absolutely certain it's free ;) there's even a site which has an Instant Wilhelm Scream button! even if it technically wouldn't be, 0ad wouldn't be the first place that an unlicensed use of it comes up. while most instances you'd think of are licensed productions, there's plenty of instances fan-creations, etc., which use it in various non-licensed projects--off the top of my head, the Saturday Morning Watchmen video (which is another example of fair use that any such use of the Wilhelm scream would be covered under, as i understand it)

Edited by oshron

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On 12/7/2013 at 6:00 AM, LAVS said:
As development moves forward, please post here the sounds to be created. Also, I will be updating the work sheet.

 

Thanks for alerting me to this thread, Lion.Kanzen.

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I've been meaning to ask what people thought of the pike and sling foley I had in Ponies Ascendant, the projectile 'woosh' and fork and knife melee need to be tailored to different attack types

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34 minutes ago, LordGood said:

I've been meaning to ask what people thought of the pike and sling foley I had in Ponies Ascendant, the projectile 'woosh' and fork and knife melee need to be tailored to different attack types

I shared a YouTube with whoosh sounds, can be nice do double whooust or more rhythmic.

You can use a good cellphone like iPhone and if you haven't an studio record inside a car.

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