Are the unit counter roles desided to work as they are now? Will they go away or change once formations are implemented? Some of them seem unrealistic like: -Swords Counter Elephants. Spearmen, especially pikemen should be better than this due to range and swordsmen should be weak or unbonused in this field. A fire arrows tech could also work as an addition to skirmishers (who are already bonused). -SpearCavalry weak against Archers but SwordCavalry strong against them doesn't make much sense. T