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will the GUI be improved?


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I'm used to clear cut GUI's like AOE2. I always find this game's GUI so hard to play in I end up quitting every time. I don't mean the unfinished stuff like missing campaign things or what not, I mean your ability to actually assess the terrain, units, and know what's going on. I think the GUI needs improvement, so that a man can identify everything in two seconds.

To be clear this IS a nice graphics system, but I dislike the actual experience with it.

an analogy would be like a simple wood chess set vs a glass chess set where the pieces blend into the background. and you have trouble telling them apart.

Edited by Centurion
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We're progressing on a new GUI, some of the existing GUI may be converted as soon as Alpha 16. But for now we always like to hear ideas or particular issues with the current GUI. Of the existing GUI, are there any pieces that particularly bother you?

Edited by Josh
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