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Unit portrait pipeline


LordGood
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I can't edit video, so i have a veeery long video of me painting this thing

Took everyone's suggestions into account

I think

I did what I could, he definitely looks a lot less stiff! Thanks for the feedback guys

background is a little new, could possibly be a bit too busy

you know what, scratch that. It looks a bit dull

post-14999-0-17503800-1380433642_thumb.ppost-14999-0-49883400-1380433639.pngpost-14999-0-82874000-1380433639.png

Edited by LordGood
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I can't edit video, so i have a veeery long video of me painting this thing

Took everyone's suggestions into account

I think

I did what I could, he definitely looks a lot less stiff! Thanks for the feedback guys

background is a little new, could possibly be a bit too busy

you know what, scratch that. It looks a bit dull

post-14999-0-17503800-1380433642_thumb.ppost-14999-0-49883400-1380433639.pngpost-14999-0-82874000-1380433639.png

Looks nice. Don't forget the back-lighting to help offset him from the dark bg. ;)
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Wahaha check it out, Hypercam worked great!

It's only a sketch, but I think it's best to separate the sketching and the painting

i have no idea why. Too much coffee probably.

You can watch me spazz out all over my tablet here if you feel like wasting about a half an hour of your day.

on another note, might I use the game's music tracks in my development videos? Might be a bit harder to edit into 0ad development thingies, but would make a better stand alone video. not that i need stand alone videos.

scratch that last bit, i'm just thinking with my keyboard. I bet the Chinese have amazing alphabet soup.

post-14999-0-37750600-1381028689_thumb.p

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Maybe the tuft and cape are a little too angular

video is three hours long, so it'll be a while before it's processed but there's the link if you want it

I feel like Im missing drop shadows
because I'm totally missing drop shadows

Edited by LordGood
noticed a thing
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Hey, really really cool to have these videos !

Could you put them both together and speed the full video up so it doesn't last more than, let's say, 15 minutes ? I think it will still be pretty watchable and will help catch the interest of the viewer by not being too long.

And definitely, you should add music of the game !

As a good example of similar digital painting video, here is an amazing one by Reno, a french strip cartoon artist.

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