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Mythos_Ruler

Macedonian Siege Workshop and Celtic/Iberian Blacksmith

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Hmm... Most of all Blacksmiths from games have this squareish shape. What about we give the celts a rounded one, just to make it stand out, like their CC and their fortress?

we'd need a square one for the Gauls still though, and a round one for the Britons

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I'm not saying to get rid of them, just changing the position of those details, or the roof size ;)

i.e. look at the sample of the settlers image, where the props aren't under the roof, so we're be able to see it from top-down view.

I totally agree with Enrique. Let's make the tools appear.

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I'd say take a look at the Feudal Age Celt blacksmith from Age of Kings for inspiration.

Here are some other buildings by modders:

blacksmith.pngtradeworkshop.png

Various blacksmiths from AOK:

BlacksmithAoEII_All.pngBlacksmithAoEII.png

Very old 0 A.D. concept sketches:

bShaW.jpg4D9jf.jpgNpCFY.jpgH18Fm.jpgREmEN.jpgf26h6.jpg

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Some very interesting designs out here. I'd really go for a rounded blacksmith - for the Brits -, as you see for yourself, in AoK almost all of them had the same basic square-ish shape.

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Very old 0 A.D. concept sketches:

NpCFY.jpg

Mythos, thanks for posting these beautiful concept drawings! Are there more available ? Where can we find them ?

I mean, those sketchs are great and I think they are a very rich material to make visual communication on what is 0 A.D. and how it's made. I might have some ideas with that.

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36 minutes ago, Imarok said:

Is the Macedonian Siege Workshop supposed to use the same model as their Blacksmith?

Technically when we don't have a 3D model , we use a "place holder" building...

so the answer is not. The Macedonian blacksmith isn't finish.

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12 hours ago, Lion.Kanzen said:

Technically when we don't have a 3D model , we use a "place holder" building...

so the answer is not. The Macedonian blacksmith isn't finish.

Souldn't there be a task for this then?

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3 hours ago, Imarok said:

Souldn't there be a task for this then?

The art developemnt/ team don't work like programmer one.

this topic is like the task or equivalent to the ticket. And there are a lot of place holder art, many civs even are finish because that.

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5 hours ago, Lion.Kanzen said:

The art developemnt/ team don't work like programmer one.

this topic is like the task or equivalent to the ticket. And there are a lot of place holder art, many civs even are finish because that.

There is? I haven't really noticed much placeholder art (only a few structures repeat graphics of others). Is there a list of buildings with placeholder art?

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Well the old team used to use it more, probably to get a more playable game in the early state of it. Now, the art team tend to keep stuff away from the game until it's finished (ie : anims, eyecandy ...) That's just a more qualitative approach.

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On 25 de abril de 2016 at 4:37 AM, stanislas69 said:

Well the old team used to use it more, probably to get a more playable game in the early state of it. Now, the art team tend to keep stuff away from the game until it's finished (ie : anims, eyecandy ...) That's just a more qualitative approach.

You can take this task?

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