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0ad app


wrod
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I think there should be a 0ad app for the app market for both apple and android for a mapmaker with an ability to upload the map onto the forum for other people to experience, because currently I'm in a forced "vacation"(it horrible) and at some moments people can be in the middle of nowhere with nothing to do... also on the app their can be ads to help with the making of this awesome game

Edited by wrod
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A map editor for mobile devices would be even lower priority than porting the game itself to iOS or Android, which is not even on our radar ;) Porting Atlas might be technically feasible with difficulty, especially because of wxWidgets which is a massive library for the UI, but would it be usable on a mobile device? There's a lot of small UI elements which are designed for mouse and keyboard input. If not, something else would have to be designed from the ground up. Though our maps have a fairly simple format, so writing some other app to manipulate them is possible as long as you adhere to that format.

What about a web app that would work on desktops and mobile devices? Philip has done some demonstrations in the past that show map and game data can be displayed on a web page using HTML5. With WebGL you might even be able to get a full 3D environment for editing maps.

Random maps would be even simpler, as most of the code for generating random maps is written in JavaScript, all that's needed is a UI to edit the maps and some rendering code to display the results (probably a simplification in 2D). The output is already JS arrays and objects, no XML or binary data parsing is required.

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Or perhaps a 0 A.D. app containing information to available units, buildings and tactics for the game so people can use their handheld devices to access some info?

You mean something like http://trac.wildfiregames.com/wiki/Manual_Units and http://trac.wildfiregames.com/wiki/Manual_Buildings (properly updated)? I know 0 A.D. is a historical game but let's not reinvent the wheel ;)

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You mean something like http://trac.wildfire...ki/Manual_Units and http://trac.wildfire...anual_Buildings (properly updated)? I know 0 A.D. is a historical game but let's not reinvent the wheel ;)

Yes, exactly that, but with pics, rotatable 3d if possible.

Trust me, some people just really like to read character stats. :bouncing:

You can even tweak those stats into a CARD like game.

Whether it is a sophisticated online card game or simple printable cards, the possibility is interesting.

Don't forget 3D models can also be promoted as PAPERCRAFT.

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I think that idea (CARD Game) to Rome Total War. nice i like that idea :yes3:

So, any idea how to create a card game with simple rules? :D

Many card games use similar rules with "Magic the gathering" card, but maybe we can have simpler rules.

The benefit of printable cards actually help players to memorize stats. I know some may think memorizing stats may be too much but some people just really like to read those kind of stuffs.

Edited by majapahit
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What about a web app that would work on desktops and mobile devices? Philip has done some demonstrations in the past that show map and game data can be displayed on a web page using HTML5. With WebGL you might even be able to get a full 3D environment for editing maps.

With Emscripten it's possible to port the entire game to HTML5. For example, look at https://github.com/kripken/BananaBread/

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You mean something like http://trac.wildfire...ki/Manual_Units and http://trac.wildfire...anual_Buildings (properly updated)? I know 0 A.D. is a historical game but let's not reinvent the wheel ;)

When will be updated? Just to see the basic unit types and who are good against what. Because things aren't really intuitive, like slingers having 2x damage vs ALL infantry. Does this ALL infantry count archers (ranged foot units) too?

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