I had a few minutes, so I decided to get my thoughts down on paper to make my presentation for the RPS paradigm of the game. Instead, I got involved and decided to just type it all up right now Here are the links of a few of the main sites I used for reference: http://www.gamedev.net/reference/articles/...article1087.asp http://www.gamasutra.com/features/20020313...reimeier_02.htm http://www.gamasutra.com/features/game_des...16/symmetry.htm http://www.gdconf.com/archives/2004/johnson_soren.zip