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Showing results for tags 'terrain'.
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If I had a building design (mesh) and wanted to have a small piece of terrain adjust to a predefined layout that fit the building mesh what would I need to mod? This action would take place every time the player constructed this building. Can this be done through the XML files? For example, the terrain would adjust to create a small hill every time the player built a fort structure. Another example would be to combine props and a few small structures along with the terrain to create a fort structure.