I faced the same issue , and the same sollution Ykkrosh proposed helped . also I am getting some error message when I start debugging the game. Assertion failed: "numPackagesTimesLogical != 0" Location: topology.cpp:234 (NumPackages) Call stack: NumPackages (topology.cpp:214) apicIds = 0x53BD069E -> (unavailable - internal error) cpu_topology_Detect (topology.cpp:286) topology = { numPackages = 0 (0x00000000), coresPerPackage = 0 (0x00000000), logicalPerCore = 0 (0x00000000) } 00000000 topology = { numPackages = 0 (0x00000000), coresPerPackage = 0 (0x00000000), logicalPerCore = 0 (0x00000000) } ActivateCounter (whrt.cpp:56) counter = 0x002CF8C8 -> (ICounter) GetNextBestSafeCounter (whrt.cpp:70) InitCounter (whrt.cpp:105) 00000000 CallFunctionPointers (winit.cpp:71) begin = 0x002CF8FC -> 0x002CF948 -> end = 0x5C8CC06A -> 0x8BFC4589 -> t0 = 27179340 (0x019EB94C) t1 = 21352066 (0x0145CE82) winit_CallInitFunctions (winit.cpp:88) 00000000 initterm_e (:0) __tmainCRTStartup (crtexe.c:406) wmainCRTStartup (crtexe.c:389) CallStartupWithinTryBlock (wseh.cpp:378) ret = 2947416 (0x002CF958) 00000000 ret = 26511536 (0x019488B0) 00000000 ret = 0 (0x00000000) RtlInitializeExceptionChain (:0) errno = 0 (?) OS error = 50 (The request is not supported. )