Greetings, Just recently, early december I believe, I stumbled upon this page while looking for reference on google to model a Hoplite. I must say I am pleased to see such an ambitious Indie Game, kudos for that. I am really interested in joining the team, I haven't filled an application because of the amount of university work I had over the past month, but after a couple of months it should be easier. I have one question before officialy filling the app though, I see you mention 3dsmax and Blender listed in the 3D Artist opening, but my current software of choice is Maya, does your exporting scripts support Maya? Back when I was learning 3D on my own from the web I used 3dsmax, I really enjoyed it and its not until recently that I had decided to give it up because where I study they only teach Maya, and for that reason I have not used 3dsmax in at least 2 years. I also have Photoshop and video editing/composition knowledge. Aplying for the Animator position is also a possibility in the future, I have very little first hand experience with animating because most of the models I made were for games that already had their skeleton rigged and ready to be weighted. Saludos.