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Setlec

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  1. Setlec

    boost error

    i think that i've some sort of problem with openGL i'm currently the nvidia driver version 185.18.36, which gives OpenGL 3.x support. The graphics card is a GeForce 9600 GT 1024MB DDR2. here is the console log on the moment of the crash: setlec@localhost:~/workspace/ADGameEngine/build/workspaces/gcc$ cd ../../../binaries/system && ./pyrogenesis_dbg TIMER| InitVfs: 134.178 ms TIMER| InitScripting: 3.65233 ms TIMER| CONFIG_Init: 32.9333 ms TIMER| write_sys_info: 885.579 us ogl_tex.cpp(699): Performance warning: your graphics card does not support compressed textures. The game will try to continue anyway, but may be slower than expected. Please try updating your graphics drivers; if that doesn't help, please try upgrading your hardware. udbg_bfd_init: loading symbols from /home/setlec/workspace/ADGameEngine/binaries/system/pyrogenesis_dbg. Performance warning: your graphics card does not support compressed textures. The game will try to continue anyway, but may be slower than expected. Please try updating your graphics drivers; if that doesn't help, please try upgrading your hardware. Location: ogl_tex.cpp:699 (detect_gl_upload_caps) Call stack: (0x0859cab2) ldbg.cpp:101 debug_DumpStack(wchar_t*, unsigned int, void*, char const*) (0x0854f448) debug.cpp:341 debug_BuildErrorMessage(wchar_t const*, char const*, int, char const*, void*, char const*, ErrorMessageMem*) (0x0854f943) debug.cpp:499 debug_DisplayError(wchar_t const*, unsigned int, void*, char const*, char const*, int, char const*, unsigned char*) (0x0857f0ac) ogl_tex.cpp:700 detect_gl_upload_caps (0x0857fad3) ogl_tex.cpp:824 ogl_tex_upload(long long, unsigned int, int, int) (0x08581913) unifont.cpp:167 UniFont_reload (0x085779ac) h_mgr.cpp:506 call_init_and_reload (0x08578fca) h_mgr.cpp:545 alloc_new_handle (0x0857914f) h_mgr.cpp:580 h_alloc(H_VTbl*, boost::filesystem::basic_path<std::string, VfsPathTraits> const&, unsigned int, ...) (0x08580b8f) unifont.cpp:210 unifont_load(boost::filesystem::basic_path<std::string, VfsPathTraits> const&, unsigned int) (0x08377d66) Font.cpp:46 CFont (0x082a43fd) GameSetup.cpp:593 InitPs (0x082a4f98) GameSetup.cpp:991 Init(CmdLineArgs const&, int) (0x081ce039) main.cpp:395 RunGameOrAtlas (0x081ce104) main.cpp:412 main (0xb76356a5) /lib/i686/libc.so.6:0 __libc_start_main errno = 0 (?) OS error = ? (C)ontinue, (B)reak, Launch (D)ebugger, or (E)xit? e Aborted setlec@localhost:~/workspace/ADGameEngine/binaries/system$ after that it doesn't show this on the terminal and the 0 A.D. run with a black window and freezes. [EDIT] ok i've resoloved the problem thanks to the wiki known issues i've installed this libtxc-dxtn (but it doens't come in the official repos of mandriva). Thank you for your support!
  2. Setlec

    boost error

    ok i've updated the wiki so far, and i've tried to compile again, new build error log... build_log2.txt
  3. Setlec

    boost error

    Thanks janwas for deleting my previous post! i've got the libwxgtk2.8-devel installed, should i install those two too? - libwxgtku2.8-devel - libwxgtkglu2.8-devel
  4. It would be great if the 0 A.D. would reach stable and release package soon, like that maybe TLA would be released soon after! Cheers!
  5. Setlec

    boost error

    ok, i've got installed but i get this new build error (it's huge!). can you delete my previous post? thank you! build_log.txt
  6. Setlec

    boost error

    it's strange i've binutils installed, already... i'll check out on mandriva forums about BFD, but if binutils ships it then i don't know what is wrong...
  7. Setlec

    boost error

    can someone pinpoint the missing lib? setlec@localhost:~/workspace/ADGameEngine/build/workspaces/gcc$ make ==== Building mocks_real ==== make[1]: `../../../binaries/system/libmocks_real_dbg.a' is up to date. ==== Building network ==== make[1]: `../../../binaries/system/libnetwork_dbg.a' is up to date. ==== Building engine ==== make[1]: `../../../binaries/system/libengine_dbg.a' is up to date. ==== Building graphics ==== make[1]: `../../../binaries/system/libgraphics_dbg.a' is up to date. ==== Building i18n ==== make[1]: `../../../binaries/system/libi18n_dbg.a' is up to date. ==== Building atlas ==== make[1]: `../../../binaries/system/libatlas_dbg.a' is up to date. ==== Building gui ==== make[1]: `../../../binaries/system/libgui_dbg.a' is up to date. ==== Building lowlevel ==== ia32_memcpy.asm ia32_asm.asm x86_x64.cpp topology.cpp ldbg.cpp ../../../source/lib/sysdep/os/linux/ldbg.cpp:36:17: error: bfd.h: No such file or directory ../../../source/lib/sysdep/os/linux/ldbg.cpp:61: error: ISO C++ forbids declaration of ‘asymbol’ with no type ../../../source/lib/sysdep/os/linux/ldbg.cpp:61: error: expected ‘;’ before ‘*’ token ../../../source/lib/sysdep/os/linux/ldbg.cpp:62: error: ISO C++ forbids declaration of ‘bfd’ with no type ../../../source/lib/sysdep/os/linux/ldbg.cpp:62: error: expected ‘;’ before ‘*’ token ../../../source/lib/sysdep/os/linux/ldbg.cpp:71: error: ‘bfd_vma’ does not name a type ../../../source/lib/sysdep/os/linux/ldbg.cpp: In function ‘int slurp_symtab(symbol_file_context*)’: ../../../source/lib/sysdep/os/linux/ldbg.cpp:135: error: ‘bfd’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:135: error: ‘abfd’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:135: error: ‘struct symbol_file_context’ has no member named ‘abfd’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:136: error: ‘asymbol’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:136: error: ‘syms’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:136: error: ‘struct symbol_file_context’ has no member named ‘syms’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:140: error: ‘bfd_get_file_flags’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:140: error: ‘HAS_SYMS’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:146: error: ‘bfd_get_symtab_upper_bound’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:149: error: ‘bfd_perror’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:152: error: expected primary-expression before ‘)’ token ../../../source/lib/sysdep/os/linux/ldbg.cpp:152: error: expected `;' before ‘malloc’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:155: error: ‘bfd_canonicalize_symtab’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:158: error: ‘FALSE’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:158: error: ‘bfd_read_minisymbols’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:160: error: ‘TRUE’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:160: error: ‘bfd_read_minisymbols’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:164: error: ‘bfd_perror’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp: In function ‘int read_symbols(const char*, symbol_file_context*)’: ../../../source/lib/sysdep/os/linux/ldbg.cpp:175: error: ‘bfd_init’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:177: error: ‘struct symbol_file_context’ has no member named ‘abfd’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:177: error: ‘bfd_openr’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:178: error: ‘struct symbol_file_context’ has no member named ‘abfd’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:180: error: ‘bfd_perror’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:184: error: ‘struct symbol_file_context’ has no member named ‘abfd’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:184: error: ‘bfd_object’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:184: error: ‘bfd_check_format_matches’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:186: error: ‘bfd_get_error’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:186: error: ‘bfd_error_file_ambiguously_recognized’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:195: error: ‘bfd_perror’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:205: error: ‘bfd_perror’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:206: error: ‘struct symbol_file_context’ has no member named ‘abfd’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:206: error: ‘bfd_close’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp: At global scope: ../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: variable or field ‘find_address_in_section’ declared void ../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: ‘bfd’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: ‘abfd’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: ‘asection’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: ‘section’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: expected primary-expression before ‘void’ ../../../source/lib/sysdep/os/linux/ldbg.cpp: In function ‘LibError debug_ResolveSymbol(void*, char*, char*, int*)’: ../../../source/lib/sysdep/os/linux/ldbg.cpp:332: error: ‘bfd’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:332: error: ‘abfd’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:332: error: ‘struct symbol_file_context’ has no member named ‘abfd’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: ‘struct symbol_lookup_context’ has no member named ‘address’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: expected type-specifier before ‘bfd_vma’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: expected `>' before ‘bfd_vma’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: expected `(' before ‘bfd_vma’ ../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: ‘bfd_vma’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: expected `)' before ‘;’ token ../../../source/lib/sysdep/os/linux/ldbg.cpp:350: error: ‘find_address_in_section’ was not declared in this scope ../../../source/lib/sysdep/os/linux/ldbg.cpp:350: error: ‘bfd_map_over_sections’ was not declared in this scope make[1]: *** [obj/lowlevel_Debug/ldbg.o] Error 1 make: *** [lowlevel] Error 2 setlec@localhost:~/workspace/ADGameEngine/build/workspaces/gcc$ I got all Libs in the wiki installed even it was hard to find them for my linux box, i got it all. Now those errors are lib related but to which one? Thanks
  8. Mandriva linux 32/64, win 7 64
  9. i might get that done but i won't promise anything coz i'm implementing to another game engine (with my noobish skill)... but if i am successful on my first implementation then i'll do that here... Cheers
  10. i think that a physics engine must be implemented you could use the bullet physics which really good! today's games are more realistic and the most gamers want realistic games even it's a sci-fi or fantasy game. Cheers
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