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About Diogenes

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  1. I get this error on the Punjab map(not sure if others) though it doesn't come up during gameplay, only when I view afterwards from the opponent's view
  2. <!DOCTYPE html> <meta charset="utf-8"> <title>Pyrogenesis Log</title> <style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style> <h2>0 A.D. (0.0.24) Main log (warnings and errors only)</h2> <p class="error">ERROR: JavaScript error: gui/summary/layout.js line 268 TypeError: headerGUI is undefined updateGeneralPanelHeadings@gui/summary/layout.js:268:3 updatePanelData@gui/summary/summary.js:339:2 selectPanelGUI@gui/summary/summary.js:182:3 selectPanel@gui/common/tab_buttons.js:102:3 placeTabButtons/button.onPress@gui/common/tab_buttons.js:66:28</p> <p class="error">ERROR: Errors executing script event "Press"</p> <p>Engine exited successfully on 2020-07-17 at 16:33:07 with 1637 message(s), 2 error(s) and 0 warning(s).</p> The above is the error I was referring to in the other thread when trying to load the Resources tab on Summary screen. I am currently running SVN version on V24, but encountered this same problem on the Alpha 23 version. I will post more errors as I encounter them, and as stated there, am working my way towards being able to contribute fixes myself.
  3. First off, I somehow just discovered this game a few short weeks ago, have been obsessively playing it, and spent most of that time focusing on the amazing DE mod which makes quite the complete, fun game. I have upgraded to the latest git version of DE, on 0ad v24. I have noticed a few places where there are errors, sometimes at the beginning of a map with loading sprites, though I can't recall those offhand, and an error loading the resources tab after a match, which seems to be related to the coins or glory. I would like to keep a record of these errors and report them to where they are most likely to do the most good. As a half-witted coder myself, if someone could point me in the proper direction, I would gladly contribute these changes myself. Besides that, thank you all for making such a wonderful game, and I hope to contribute any way I can.
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