I recently noticed, this bug is triggered when I load save after full PC restart. There is no "WARNING" message in console if I load saved game right after saving or after game restart.
Can you check game calculator? Because 96 HP * 5 units is not 475 HP. The same bug was with buidings.
One unit:
Two units together:
5 units:
The word "Здоровье" is HP.
But it is right calculate numbers with 0 or 5 in the end.
Right calculation and buildings it's contain:
Wrong calculation:
That's odd but my next 1 hour+ skirmish with AI was normal. May be "spam bug" works only at Rotomagus map? Anyway, I know that very long skirmishes usualy break down AI at many RTS.
After 1 hour of playing, AI ally start to spam in chat about it's battle actions. Can somebody tell me why it's happen? May be it's unreadable cyrillic font bug?
Console says:
Useless. When your soldier start animation it may became easy frag to balista or something. And what about priests, which can heal unit while it under animation?
What about some mushrooms in the forest? Or maybe birds? Slow food quantity restoration at berry bushes if they not gathered at all? Also you can use Cossacks model of fields when it dwindle by parts.
More music ambients and good landscapes.
Active pause.
Disable "national borders".
AI will build walls like AoE2 old AI.
Swimming units(?)
The houses sizes will be conform to human measure.
Building of bridges.
Changing melee attack to range if possible.
All buildings will be brand new looking without wall cracks and falling pieces of clay.
Units are too fast moving... They should be more ageofempired.
And it is sad that 0 AD is not based on fantasy... That landscapes reminds me some RPG locations atmosphere.